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Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ian Huang , Guandao Yang , Leonidas Guibas

We introduce VectorGym, a comprehensive benchmark suite for Scalable Vector Graphics (SVG) that spans generation from text and sketches, complex editing, and visual understanding. VectorGym addresses the lack of realistic, challenging…

In recent years, rapid advances in computer vision have significantly improved the processing and generation of raster images. However, vector graphics, which is essential in digital design, due to its scalability and ease of editing, have…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Boris Malashenko , Ivan Jarsky , Valeria Efimova

Code large language models have demonstrated remarkable capabilities in programming tasks, yet current benchmarks primarily focus on single modality rather than visual game development. Most existing code-related benchmarks evaluate syntax…

Software Engineering · Computer Science 2025-09-25 Wei Zhang , Jack Yang , Renshuai Tao , Lingzheng Chai , Shawn Guo , Jiajun Wu , Xiaoming Chen , Ganqu Cui , Ning Ding , Xander Xu , Hu Wei , Bowen Zhou

Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…

Evaluating image editing models remains challenging due to the coarse granularity and limited interpretability of traditional metrics, which often fail to capture aspects important to human perception and intent. Such metrics frequently…

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated remarkable multimodal perception capabilities, garnering significant attention. While numerous evaluation studies have emerged, assessing LVLMs both holistically…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Hong-Tao Yu , Yuxin Peng , Serge Belongie , Xiu-Shen Wei

In the realm of vision models, the primary mode of representation is using pixels to rasterize the visual world. Yet this is not always the best or unique way to represent visual content, especially for designers and artists who depict the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Bocheng Zou , Mu Cai , Jianrui Zhang , Yong Jae Lee

Reliable evaluation of AI models is critical for scientific progress and practical application. While existing VLM benchmarks provide general insights into model capabilities, their heterogeneous designs and limited focus on a few imaging…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Tim Rädsch , Leon Mayer , Simon Pavicic , A. Emre Kavur , Marcel Knopp , Barış Öztürk , Klaus Maier-Hein , Paul F. Jaeger , Fabian Isensee , Annika Reinke , Lena Maier-Hein

Model editing aims to correct outdated or erroneous knowledge in large models without costly retraining. Recent research discovered that the mid-layer representation of the subject's final token in a prompt has a strong influence on factual…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Qizhou Chen , Taolin Zhang , Chengyu Wang , Xiaofeng He , Dakan Wang , Tingting Liu

The application of Large Language Models (LLMs) in Computer-Aided Design (CAD) remains an underexplored area, despite their remarkable advancements in other domains. In this paper, we present BlenderLLM, a novel framework for training LLMs…

Human-Computer Interaction · Computer Science 2024-12-20 Yuhao Du , Shunian Chen , Wenbo Zan , Peizhao Li , Mingxuan Wang , Dingjie Song , Bo Li , Yan Hu , Benyou Wang

Modern Vision-Language Models (VLMs) remain poorly characterized in multi-step visual interactions, particularly in how they integrate perception, memory, and action over long horizons. We introduce VisGym, a gymnasium of 17 environments…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zirui Wang , Junyi Zhang , Jiaxin Ge , Long Lian , Letian Fu , Lisa Dunlap , Ken Goldberg , XuDong Wang , Ion Stoica , David M. Chan , Sewon Min , Joseph E. Gonzalez

Video-based large language models (Video-LLMs) have been recently introduced, targeting both fundamental improvements in perception and comprehension, and a diverse range of user inquiries. In pursuit of the ultimate goal of achieving…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Munan Ning , Bin Zhu , Yujia Xie , Bin Lin , Jiaxi Cui , Lu Yuan , Dongdong Chen , Li Yuan

Editing complex visual content from ambiguous or partially specified instructions remains a core challenge in vision-language modeling. Existing models can contextualize content but often fail to infer the underlying intent within a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Umar Khalid , Kashif Munir , Hasan Iqbal , Azib Farooq , Jing Hua , Nazanin Rahnavard , Chen Chen , Victor Zhu , Zhengping Ji

Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Daniele Rege Cambrin , Gabriele Scaffidi Militone , Luca Colomba , Giovanni Malnati , Daniele Apiletti , Paolo Garza

Assessing the aesthetic quality of graphic design is central to visual communication, yet remains underexplored in vision language models (VLMs). We investigate whether VLMs can evaluate design aesthetics in ways comparable to humans. Prior…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Arctanx An , Shizhao Sun , Danqing Huang , Mingxi Cheng , Yan Gao , Ji Li , Yu Qiao , Jiang Bian

Vision language models (VLMs) achieve strong performance on general image understanding but struggle to think with medical images, especially when performing multi-step reasoning through iterative visual interaction. Medical VLMs often rely…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Meng Lu , Yuxing Lu , Yuchen Zhuang , Megan Mullins , Yang Xie , Guanghua Xiao , Charles Fleming , Wenqi Shi , Xuan Wang

The automatic generation of visualizations is an old task that, through the years, has shown more and more interest from the research and practitioner communities. Recently, large language models (LLM) have become an interesting option for…

Human-Computer Interaction · Computer Science 2024-02-06 Luca Podo , Muhammad Ishmal , Marco Angelini

Significant research efforts have been made to scale and improve vision-language model (VLM) training approaches. Yet, with an ever-growing number of benchmarks, researchers are tasked with the heavy burden of implementing each protocol,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Haider Al-Tahan , Quentin Garrido , Randall Balestriero , Diane Bouchacourt , Caner Hazirbas , Mark Ibrahim

Evaluating the performance of Multi-modal Large Language Models (MLLMs), integrating both point cloud and language, presents significant challenges. The lack of a comprehensive assessment hampers determining whether these models truly…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Junjie Zhang , Tianci Hu , Xiaoshui Huang , Yongshun Gong , Dan Zeng
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