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Recent advances in leveraging large-scale Internet photo collections for 3D reconstruction have enabled immersive virtual exploration of landmarks and historic sites worldwide. However, little attention has been given to the immersive…

Graphics · Computer Science 2025-08-06 Yuze Wang , Yue Qi

Open-set semantic mapping requires (i) determining the correct granularity to represent the scene (e.g., how should objects be defined), and (ii) fusing semantic knowledge across multiple 2D observations into an overall 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Dominic Maggio , Luca Carlone

We present a novel geometric deep learning method to compute the acoustic scattering properties of geometric objects. Our learning algorithm uses a point cloud representation of objects to compute the scattering properties and integrates…

Sound · Computer Science 2021-05-19 Hsien-Yu Meng , Zhenyu Tang , Dinesh Manocha

Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Qucheng Peng , Benjamin Planche , Zhongpai Gao , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Chen Chen , Ziyan Wu

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhicong Wu , Hongbin Xu , Gang Xu , Ping Nie , Zhixin Yan , Jinkai Zheng , Liangqiong Qu , Ming Li , Liqiang Nie

The audio-visual segmentation (AVS) task aims to segment sounding objects from a given video. Existing works mainly focus on fusing audio and visual features of a given video to achieve sounding object masks. However, we observed that prior…

Sound · Computer Science 2023-08-02 Chen Liu , Peike Li , Xingqun Qi , Hu Zhang , Lincheng Li , Dadong Wang , Xin Yu

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Open-vocabulary 3D instance segmentation transcends traditional closed-vocabulary methods by enabling the identification of both previously seen and unseen objects in real-world scenarios. It leverages a dual-modality approach, utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Tri Ton , Ji Woo Hong , SooHwan Eom , Jun Yeop Shim , Junyeong Kim , Chang D. Yoo

Modeling 3D language fields with Gaussian Splatting for open-ended language queries has recently garnered increasing attention. However, recent 3DGS-based models leverage view-dependent 2D foundation models to refine 3D semantics but lack a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Chenlu Zhan , Yufei Zhang , Gaoang Wang , Hongwei Wang

Existing 3D visual grounding methods rely on precise text prompts to locate objects within 3D scenes. Speech, as a natural and intuitive modality, offers a promising alternative. Real-world speech inputs, however, often suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yu Qi , Lipeng Gu , Honghua Chen , Liangliang Nan , Mingqiang Wei

3D semantic occupancy prediction has become a crucial perception task for comprehensive scene understanding in autonomous driving. While recent advances have explored 3D Gaussian splatting for occupancy modeling to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiaoyang Yan , Muleilan Pei , Shaojie Shen

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xavier Juanola , Gloria Haro , Magdalena Fuentes

Audio visual segmentation (AVS) aims to segment the sounding objects for each frame of a given video. To distinguish the sounding objects from silent ones, both audio-visual semantic correspondence and temporal interaction are required. The…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Shaofei Huang , Han Li , Yuqing Wang , Hongji Zhu , Jiao Dai , Jizhong Han , Wenge Rong , Si Liu

We introduce Audio-Visual Affordance Grounding (AV-AG), a new task that segments object interaction regions from action sounds. Unlike existing approaches that rely on textual instructions or demonstration videos, which often limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Lidong Lu , Guo Chen , Zhu Wei , Yicheng Liu , Tong Lu

3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Jiarui Meng , Haijie Li , Yanmin Wu , Qiankun Gao , Shuzhou Yang , Jian Zhang , Siwei Ma

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural…

Sound · Computer Science 2023-05-22 Francesc Lluís , Vasileios Chatziioannou , Alex Hofmann