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Vision-language models benefit from high-resolution images, but the increase in visual-token count incurs high compute overhead. Humans resolve this tension via foveation: a coarse view guides "where to look", while selectively acquired…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Juhong Min , Lazar Valkov , Vitali Petsiuk , Hossein Souri , Deen Dayal Mohan

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

The true vision for real-time virtual and augmented reality is reproducing our visual reality in its entirety on immersive displays. To this end, foveated rendering leverages the limitations of spatial acuity in human peripheral vision to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Sophie Kergaßner , Taimoor Tariq , Piotr Didyk

Generalizable neural radiance field (NeRF) enables neural-based digital human rendering without per-scene retraining. When combined with human prior knowledge, high-quality human rendering can be achieved even with sparse input views.…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Zhaorong Wang , Yoshihiro Kanamori , Yuki Endo

Face Restoration (FR) is a crucial area within image and video processing, focusing on reconstructing high-quality portraits from degraded inputs. Despite advancements in image FR, video FR remains relatively under-explored, primarily due…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Zhiyao Wang , Xu Chen , Chengming Xu , Junwei Zhu , Xiaobin Hu , Jiangning Zhang , Chengjie Wang , Yuqi Liu , Yiyi Zhou , Rongrong Ji

Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Stephan J. Garbin , Marek Kowalski , Matthew Johnson , Jamie Shotton , Julien Valentin

Point-Based Neural Rendering (PBNR) is emerging as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins.…

Graphics · Computer Science 2024-12-10 Weikai Lin , Yu Feng , Yuhao Zhu

Video super-resolution (SR) aims at generating a sequence of high-resolution (HR) frames with plausible and temporally consistent details from their low-resolution (LR) counterparts. The key challenge for video SR lies in the effective…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Longguang Wang , Yulan Guo , Li Liu , Zaiping Lin , Xinpu Deng , Wei An

Document parsing is a fine-grained task where image resolution significantly impacts performance. While advanced research leveraging vision-language models benefits from high-resolution input to boost model performance, this often leads to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Cheng Cui , Ting Sun , Suyin Liang , Tingquan Gao , Zelun Zhang , Jiaxuan Liu , Xueqing Wang , Changda Zhou , Hongen Liu , Manhui Lin , Yue Zhang , Yubo Zhang , Jing Zhang , Jun Zhang , Xing Wei , Yi Liu , Dianhai Yu , Yanjun Ma

We present a novel method for diffusion-guided frameworks for view-consistent super-resolution (SR) in neural rendering. Our approach leverages existing 2D SR models in conjunction with advanced techniques such as Variational Score…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Shrey Vishen , Jatin Sarabu , Saurav Kumar , Chinmay Bharathulwar , Rithwick Lakshmanan , Vishnu Srinivas

Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…

Vision Foundation Models (VFMs) have become the cornerstone of modern computer vision, offering robust representations across a wide array of tasks. While recent advances allow these models to handle varying input sizes during training,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Bocheng Zou , Mu Cai , Mark Stanley , Dingfu Lu , Yong Jae Lee

Vision language models (VLMs) have achieved impressive performance across a variety of computer vision tasks. However, the multimodal reasoning capability has not been fully explored in existing models. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Xintong Zhang , Zhi Gao , Bofei Zhang , Pengxiang Li , Xiaowen Zhang , Yang Liu , Tao Yuan , Yuwei Wu , Yunde Jia , Song-Chun Zhu , Qing Li

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

Foveated graphics is a promising approach to solving the bandwidth challenges of immersive virtual and augmented reality displays by exploiting the falloff in spatial acuity in the periphery of the visual field. However, the perceptual…

Human-Computer Interaction · Computer Science 2023-05-12 Brooke Krajancich , Petr Kellnhofer , Gordon Wetzstein

Recent advances in video super-resolution have shown that convolutional neural networks combined with motion compensation are able to merge information from multiple low-resolution (LR) frames to generate high-quality images. Current…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Mehdi S. M. Sajjadi , Raviteja Vemulapalli , Matthew Brown

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Video super-resolution (SR) aims to generate a sequence of high-resolution (HR) frames with plausible and temporally consistent details from their low-resolution (LR) counterparts. The generation of accurate correspondence plays a…

Computer Vision and Pattern Recognition · Computer Science 2018-10-26 Longguang Wang , Yulan Guo , Zaiping Lin , Xinpu Deng , Wei An

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To this end, we designed and built a custom multi-camera rig to…