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Related papers: NeuralGS: Bridging Neural Fields and 3D Gaussian S…

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We propose a neural regularization method that refines the noisy 3D semantic field produced by lifting multi-view inconsistent 2D features, in order to obtain an accurate and robust 3D semantic Gaussian Splatting. The 2D features extracted…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Zaiyan Yang , Xinpeng Liu , Heng Guo , Jinglei Shi , Zhanyu Ma , Fumio Okura

This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Sungho Jo , Soohwan Song

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space which capture abstracted cues, including color, opacity,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Haishan Wang , Mohammad Hassan Vali , Arno Solin

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene…

Robotics · Computer Science 2024-09-30 Jiaxu Wang , Ziyi Zhang , Qiang Zhang , Jia Li , Jingkai Sun , Mingyuan Sun , Junhao He , Renjing Xu

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Although various compression techniques have been proposed,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Yihang Chen , Qianyi Wu , Mengyao Li , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

Neural fields have emerged as a powerful framework for representing continuous multidimensional signals such as images and videos, 3D and 4D objects and scenes, and radiance fields. While efficient, achieving high-quality representation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Abdelaziz Bouzidi , Hamid Laga , Hazem Wannous , Ferdous Sohel

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Guangchi Fang , Bing Wang

Recently, the Neural Radiance Field (NeRF) advancement has facilitated few-shot Novel View Synthesis (NVS), which is a significant challenge in 3D vision applications. Despite numerous attempts to reduce the dense input requirement in NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Wangze Xu , Huachen Gao , Shihe Shen , Rui Peng , Jianbo Jiao , Ronggang Wang

3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or intricate) scenes is challenging due to its large memory…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Hexu Zhao , Xiwen Min , Xiaoteng Liu , Moonjun Gong , Yiming Li , Ang Li , Saining Xie , Jinyang Li , Aurojit Panda

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

The 3D Gaussian splatting methods are getting popular. However, they work directly on the signal, leading to a dense representation of the signal. Even with some techniques such as pruning or distillation, the results are still dense. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yuanhao Gong

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

Reliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Quentin Herau , Moussab Bennehar , Arthur Moreau , Nathan Piasco , Luis Roldao , Dzmitry Tsishkou , Cyrille Migniot , Pascal Vasseur , Cédric Demonceaux
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