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Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Chenggang Yang , Yuang Shi

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

Transient objects in video sequences can significantly degrade the quality of 3D scene reconstructions. To address this challenge, we propose T-3DGS, a novel framework that robustly filters out transient distractors during 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Alexander Markin , Vadim Pryadilshchikov , Artem Komarichev , Ruslan Rakhimov , Peter Wonka , Evgeny Burnaev

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yang Liu , He Guan , Chuanchen Luo , Lue Fan , Naiyan Wang , Junran Peng , Zhaoxiang Zhang

Recently, 3D Gaussian Splatting (3DGS) has reshaped the field of photorealistic 3D reconstruction, achieving impressive rendering quality and speed. However, when applied to large-scale street scenes, existing methods suffer from rapidly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Guangting Zheng , Jiajun Deng , Xiaomeng Chu , Yu Yuan , Houqiang Li , Yanyong Zhang

Surface reconstruction from multi-view images is a core challenge in 3D vision. Recent studies have explored signed distance fields (SDF) within Neural Radiance Fields (NeRF) to achieve high-fidelity surface reconstructions. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Baixin Xu , Jiangbei Hu , Jiaze Li , Ying He

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

Many real-world 3D reconstruction applications demand photorealism and metric accuracy across unbounded, complex scenes with challenging lighting and imperfect captures that current Neural Radiance Field (NeRF) pipelines only partly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Vladislav Polianskii , Elijs Dima , Isabel Salmerón Marazuela , Gergő László Nagy , Sigurdur Sverrisson , Volodya Grancharov

We address the problem of vehicle self-localization from multi-modal sensor information and a reference map. The map is generated off-line by extracting landmarks from the vehicle's field of view, while the measurements are collected…

Robotics · Computer Science 2019-07-22 Nico Engel , Stefan Hoermann , Markus Horn , Vasileios Belagiannis , Klaus Dietmayer

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu

High-fidelity visual reconstruction and novel-view synthesis are essential for realistic closed-loop evaluation in autonomous driving. While 4D Gaussian Splatting (4DGS) offers a promising balance of accuracy and efficiency, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Haibao Yu , Kuntao Xiao , Jiahang Wang , Ruiyang Hao , Yuxin Huang , Guoran Hu , Haifang Qin , Bowen Jing , Yuntian Bo , Ping Luo

We present a neural-field-based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photo-realistic textures. This system adapts the…

Robotics · Computer Science 2025-02-18 Yifu Tao , Yash Bhalgat , Lanke Frank Tarimo Fu , Matias Mattamala , Nived Chebrolu , Maurice Fallon

Large-scale 3D scene reconstruction and novel view synthesis are vital for autonomous vehicles, especially utilizing temporally sparse LiDAR frames. However, conventional explicit representations remain a significant bottleneck towards…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Xiuzhong Hu , Guangming Xiong , Zheng Zang , Peng Jia , Yuxuan Han , Junyi Ma

Neural Radiance Fields (NeRFs) have remodeled 3D scene representation since release. NeRFs can effectively reconstruct complex 3D scenes from 2D images, advancing different fields and applications such as scene understanding, 3D content…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Wenhui Xiao , Remi Chierchia , Rodrigo Santa Cruz , Xuesong Li , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Leo Lebrat

Reconstruction under adverse rainy conditions poses significant challenges due to reduced visibility and the distortion of visual perception. These conditions can severely impair the quality of geometric maps, which is essential for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Shuhong Liu , Xiang Chen , Hongming Chen , Quanfeng Xu , Mingrui Li

3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…

Graphics · Computer Science 2025-12-17 Yongyang Zhou , Fang-Lue Zhang , Zichen Wang , Lei Zhang

Recent advances in 3D scene representations have enabled high-fidelity novel view synthesis, yet adapting to discrete scene changes and constructing interactive 3D environments remain open challenges in vision and robotics. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Wenhao Hu , Haonan Zhou , Zesheng Li , Liu Liu , Jiacheng Dong , Zhizhong Su , Gaoang Wang

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

Reconstructing accurate 3D models of large-scale real-world scenes from unstructured, in-the-wild imagery remains a core challenge in computer vision, especially when the input views have little or no overlap. In such cases, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Tamir Cohen , Leo Segre , Shay Shomer-Chai , Shai Avidan , Hadar Averbuch-Elor