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This paper presents the design and implementation of an Extended Reality (XR) platform for immersive, interactive visualization of Electronic Health Records (EHRs). The system extends beyond conventional 2D interfaces by visualizing both…

Artificial Intelligence (AI) covers a broad spectrum of computational problems and use cases. Many of those implicate profound and sometimes intricate questions of how humans interact or should interact with AIs. Moreover, many users or…

Artificial Intelligence · Computer Science 2022-09-19 Carolin Wienrich , Marc Erich Latoschik

Virtual Reality (VR) has gained popularity by providing immersive and interactive experiences without geographical limitations. It also provides a sense of personal privacy through physical separation. In this paper, we show that despite…

Cryptography and Security · Computer Science 2023-10-26 Zhuolin Yang , Zain Sarwar , Iris Hwang , Ronik Bhaskar , Ben Y. Zhao , Haitao Zheng

Extended Reality (XR) technologies enable the personalized mediation of an individual's perceivable reality across modalities, thereby creating a Personalized Reality (PR). While this may lead to individually beneficial effects in the form…

Human-Computer Interaction · Computer Science 2025-04-15 Jannis Strecker , Luka Bekavac , Kenan Bektaş , Simon Mayer

Extended reality (XR) is unlocking numerous possibilities and continues attracting individuals and larger groups across different business sectors. With Virtual reality (VR), Augmented reality (AR), or Mixed reality (MR) it is possible to…

Networking and Internet Architecture · Computer Science 2024-12-03 Margarita Gapeyenko , Stefano Paris , Markus Isomaki , Boyan Yanakiev , Abolfazl Amiri , Benoist Sébire , Jorma Kaikkonen , Chunli Wu , Klaus I. Pedersen

Shoulder surfing has been studied extensively, however, it remains unexplored whether and how it impacts users. Understanding this is important as it determines whether shoulder surfing poses a significant concern and, if so, how best to…

Human-Computer Interaction · Computer Science 2024-11-28 Habiba Farzand , Shaun Macdonald , Karola Marky , Mohamed Khamis

3D data from high-resolution volumetric imaging is a central resource for diagnosis and treatment in modern medicine. While the fast development of AI enhances imaging and analysis, commonly used visualization methods lag far behind. Recent…

Software Engineering · Computer Science 2024-06-17 Kathrin Krieger , Jan Egger , Jens Kleesiek , Matthias Gunzer , Jianxu Chen

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of multiple pieces of information at a time. However, if designed…

Human-Computer Interaction · Computer Science 2024-11-06 Shakiba Davari , Doug A. Bowman

Virtual Reality (VR) has gained increasing traction among various domains in recent years, with major companies such as Meta, Pico, and Microsoft launching their application stores to support third-party developers in releasing their…

Cryptography and Security · Computer Science 2025-10-28 Chuan Yan , Zeng Li , Kunlin Cai , Liuhuo Wan , Ruomai Ren , Yiran Shen , Guangdong Bai

The growing complexity and information content of data, together with the need to understand both the complex structures, relationships, and phenomena present in these data spaces, compounded with the emerging need to understand the results…

Human-Computer Interaction · Computer Science 2026-03-09 Santiago Lombeyda , S. G. Djorgovski , Ciro Donalek

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

Security and privacy perspectives of people in a multi-user home are a growing area of research, with many researchers reflecting on the complicated power imbalance and challenging access control issues of the devices involved. However,…

Human-Computer Interaction · Computer Science 2024-09-20 Nandita Pattnaik , Shujun Li , Jason R. C. Nurse

Extended reality (XR) devices such as the Meta Quest and Apple Vision Pro have seen a recent surge in attention, with motion tracking "telemetry" data lying at the core of nearly all XR and metaverse experiences. Researchers are just…

Human-Computer Interaction · Computer Science 2024-03-27 Vivek Nair , Wenbo Guo , Rui Wang , James F. O'Brien , Louis Rosenberg , Dawn Song

Inaccurate spatial tracking in extended reality (XR) devices leads to virtual object jitter, misalignment, and user discomfort, fundamentally limiting immersive experiences and natural interactions. In this work, we introduce a novel…

Systems and Control · Electrical Eng. & Systems 2025-08-13 Tianyi Hu , Tianyuan Du , Zhehan Qu , Maria Gorlatova

This paper examines the generalization capacity of two state-of-the-art classification and similarity learning models in reliably identifying users based on their motions in various Extended Reality (XR) applications. We developed a novel…

Human-Computer Interaction · Computer Science 2026-04-23 Lukas Schach , Christian Rack , Ryan P. McMahan , Marc Erich Latoschik

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

Extended Reality (XR) is one of the major innovations to be introduced in 5G/5G-Advanced communication systems. A combination of augmented reality, virtual reality, and mixed reality, supplemented by cloud gaming, revisits the way how…

Networking and Internet Architecture · Computer Science 2023-05-30 Margarita Gapeyenko , Vitaly Petrov , Stefano Paris , Andrea Marcano , Klaus I. Pedersen

Wearable devices, or "wearables," bring great benefits but also potential risks that could expose users' activities with- out their awareness or consent. In this paper, we report findings from the first large-scale survey conducted to…

Computers and Society · Computer Science 2015-04-23 Linda Lee , Serge Egelman , Joong Hwa Lee , David Wagner

Extended Reality (XR) is increasingly used as a productivity tool and recent commercial XR devices have even been specifically designed as productivity tools, or, at least, are heavily advertised for such purposes, such as the Apple Vision…

Human-Computer Interaction · Computer Science 2025-09-08 Verena Biener , Florian Jack Winston , Dieter Schmalstieg , Alexander Plopski
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