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Related papers: Privacy in Immersive Extended Reality: Exploring U…

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Managing privacy to reach privacy goals is challenging, as evidenced by the privacy attitude-behavior gap. Mitigating this discrepancy requires solutions that account for both system opaqueness and users' hesitations in testing different…

Human-Computer Interaction · Computer Science 2024-03-22 Chaoran Chen , Weijun Li , Wenxin Song , Yanfang Ye , Yaxing Yao , Toby Jia-jun Li

We present a study of privacy attitudes and behaviors of people who are blind or low vision. Our study involved in-depth interviews with 21 US participants. The study explores their risk perceptions and also whether and how they go about…

Human-Computer Interaction · Computer Science 2022-08-23 Yuanyuan Feng , Abhilasha Ravichander , Yaxing Yao , Shikun Zhang , Norman Sadeh

Digitalization and virtualization are parts of our everyday lives in almost all aspects ranging from work, education, and communication to entertainment. A novel step in this direction is the widespread interest in extended reality (XR)…

Human-Computer Interaction · Computer Science 2024-05-10 Sebastian Cmentowski , Sukran Karaosmanoglu , Frank Steinicke

Virtual reality (VR) platforms enable a wide range of applications, however, pose unique privacy risks. In particular, VR devices are equipped with a rich set of sensors that collect personal and sensitive information (e.g., body motion,…

Human-Computer Interaction · Computer Science 2024-09-24 Ismat Jarin , Yu Duan , Rahmadi Trimananda , Hao Cui , Salma Elmalaki , Athina Markopoulou

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

This study evaluates the user experience (UX) in extended reality (XR) tourism of two digital twin-based applications: an Augmented Reality Virtual Tour (AR-VT) for enhanced on-site visits and a Virtual Reality Virtual Tour (VR-VT) for…

Human-Computer Interaction · Computer Science 2025-09-10 Maximilian Warsinke , Francesco Vona , Tanja Kojić , Jan-Niklas Voigt-Antons , Sebastian Möller

Eye-tracking technology is being increasingly integrated into mixed reality devices. Although critical applications are being enabled, there are significant possibilities for violating user privacy expectations. We show that there is an…

Human-Computer Interaction · Computer Science 2021-03-23 Brendan David-John , Diane Hosfelt , Kevin Butler , Eakta Jain

While the rapid proliferation of wearable cameras has raised significant concerns about egocentric video privacy, prior work has largely overlooked the unique privacy threats posed to the camera wearer. This work investigates the core…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yijiang Li , Genpei Zhang , Jiacheng Cheng , Yi Li , Xiaojun Shan , Dashan Gao , Jiancheng Lyu , Yuan Li , Ning Bi , Nuno Vasconcelos

Text entry for extended reality (XR) is far from perfect, and a variety of text entry techniques (TETs) have been proposed to fit various contexts of use. However, comparing between TETs remains challenging due to the lack of a consolidated…

Human-Computer Interaction · Computer Science 2025-03-17 Arpit Bhatia , Moaaz Hudhud Mughrabi , Diar Abdlkarim , Massimiliano Di Luca , Mar Gonzalez-Franco , Karan Ahuja , Hasti Seifi

As the ageing population grows, older adults increasingly rely on wearable devices to monitor chronic conditions. However, conventional health data representations (HDRs) often present accessibility challenges, particularly for critical…

Human-Computer Interaction · Computer Science 2025-09-16 Peterson Jean , Emma Murphy , Enda Bates

Smart home Internet of Things (IoT) devices are rapidly increasing in popularity, with more households including Internet-connected devices that continuously monitor user activities. In this study, we conduct eleven semi-structured…

Human-Computer Interaction · Computer Science 2018-10-19 Serena Zheng , Noah Apthorpe , Marshini Chetty , Nick Feamster

Despite the current rise and promising capabilities of Extended Reality (XR) technologies, the architecture, engineering, and construction industry lacks informed guidance when choosing between these technologies, especially for complex…

Human-Computer Interaction · Computer Science 2025-05-13 Brandon S. Byers , Eleftherios Triantafyllidis , Thibaut Menny , Martin Schulte , Catherine De Wolf

In the context of increasing urban risks, particularly from climate change-induced flooding, this paper presents an extended Reality (XR)-based framework to improve user risk training within urban built environments. The framework is…

Human-Computer Interaction · Computer Science 2025-11-06 Sotirios Konstantakos , Sotirios Asparagkathos , Moatasim Mahmoud , Stamatia Rizou , Enrico Quagliarini , Gabriele Bernardini

This research presents a proof-of-concept prototype of an all-in-one mixed reality application platform, developed to investigate the needs and expectations of users from mixed reality systems. The study involved an extensive user study…

Human-Computer Interaction · Computer Science 2024-04-17 Amir Reza Asadi , Reza Hemadi

Extended Reality (XR)-aided teleoperation has shown its potential in improving operating efficiency in mission-critical, rich-information and complex scenarios. The multi-sensory XR devices introduce several new types of traffic with unique…

Signal Processing · Electrical Eng. & Systems 2020-11-19 Fenghe Hu , Yansha Deng , Hui Zhou , Tae Hun Jung , Chan-Byoung Chae , A. Hamid Aghvami

Virtual reality (VR) is an emerging technology that enables new applications but also introduces privacy risks. In this paper, we focus on Oculus VR (OVR), the leading platform in the VR space and we provide the first comprehensive analysis…

Cryptography and Security · Computer Science 2021-11-22 Rahmadi Trimananda , Hieu Le , Hao Cui , Janice Tran Ho , Anastasia Shuba , Athina Markopoulou

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

Privacy is dynamic, sensitive, and contextual, much like our emotions. Previous studies have explored the interplay between privacy and context, privacy and emotion, and emotion and context. However, there remains a significant gap in…

Computers and Society · Computer Science 2024-09-19 Elham Naghizade , Kaixin Ji , Benjamin Tag , Flora Salim

Recent years have seen a sharp increase in the number of underage users in virtual reality (VR), where security and privacy (S\&P) risks such as data surveillance and self-disclosure in social interaction have been increasingly prominent.…

Human-Computer Interaction · Computer Science 2024-11-26 Jiaxun Cao , Abhinaya SB , Anupam Das , Pardis Emami-Naeini

Understanding and managing data privacy in the digital world can be challenging for sighted users, let alone blind and low-vision (BLV) users. There is limited research on how BLV users, who have special accessibility needs, navigate data…

Human-Computer Interaction · Computer Science 2023-10-16 Yuanyuan Feng , Abhilasha Ravichander , Yaxing Yao , Shikun Zhang , Rex Chen , Shomir Wilson , Norman Sadeh
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