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Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

In baseball, a scouting report profiles a player's characteristics and traits, usually intended for use in player valuation. This work presents a first-of-its-kind dataset of almost 10,000 scouting reports for minor league, international,…

Computation and Language · Computer Science 2019-10-29 Jacob Danovitch

We develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an…

Machine Learning · Statistics 2014-01-09 Andrew Miller , Luke Bornn , Ryan Adams , Kirk Goldsberry

Sports competitions are widely researched in computer and social science, with the goal of understanding how players act under uncertainty. While there is an abundance of computational work on player metrics prediction based on past…

Computation and Language · Computer Science 2020-07-02 Nadav Oved , Amir Feder , Roi Reichart

Tiny objects, frequently appearing in practical applications, have weak appearance and features, and receive increasing interests in meany vision tasks, such as object detection and segmentation. To promote the research and development of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-14 Yabin Zhu , Chenglong Li , Yao Liu , Xiao Wang , Jin Tang , Bin Luo , Zhixiang Huang

The paper provides a survey of the development of machine-learning techniques for video analysis. The survey provides a summary of the most popular deep learning methods used for human activity recognition. We discuss how popular…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Marios S. Pattichis , Venkatesh Jatla , Alvaro E. Ullao Cerna

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Tzu-Han Hsu , Ching-Hsuan Chen , Nyan Ping Ju , Tsì-Uí İk , Wen-Chih Peng , Chih-Chuan Wang , Yu-Shuen Wang , Yuan-Hsiang Lin , Yu-Chee Tseng , Jiun-Long Huang , Yu-Tai Ching

The golf swing is a complex movement requiring considerable full-body coordination to execute proficiently. As such, it is the subject of frequent scrutiny and extensive biomechanical analyses. In this paper, we introduce the notion of golf…

Computer Vision and Pattern Recognition · Computer Science 2019-03-18 William McNally , Kanav Vats , Tyler Pinto , Chris Dulhanty , John McPhee , Alexander Wong

In this work, the novel task of detecting and classifying table tennis strokes solely using the ball trajectory has been explored. A single camera setup positioned in the umpire's view has been employed to procure a dataset consisting of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Kaustubh Milind Kulkarni , Rohan S Jamadagni , Jeffrey Aaron Paul , Sucheth Shenoy

Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their…

Machine Learning · Computer Science 2023-03-20 Alejandro Rodriguez Pascual , Ishan Mehta , Muhammad Khan , Frank Rodriz , Rose Yu

Recent years have seen remarkable advances in visual understanding. However, how to understand a story-based long video with artistic styles, e.g. movie, remains challenging. In this paper, we introduce MovieNet -- a holistic dataset for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Qingqiu Huang , Yu Xiong , Anyi Rao , Jiaze Wang , Dahua Lin

In this paper, we propose two novel basketball metrics: ``expected points'' for team-based comparisons and ``expected points above average (EPAA)'' as a player-evaluation tool. Established within the Bayesian hierarchical model framework,…

Other Statistics · Statistics 2025-08-05 Benjamin Williams , Erin M. Schliep , Bailey Fosdick , Ryan Elmore

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can…

There are substantial instructional videos on the Internet, which provide us tutorials for completing various tasks. Existing instructional video datasets only focus on specific steps at the video level, lacking experiential guidelines at…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiafeng Liang , Shixin Jiang , Zekun Wang , Haojie Pan , Zerui Chen , Zheng Chu , Ming Liu , Ruiji Fu , Zhongyuan Wang , Bing Qin

While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jianzhe Ma , Zhonghao Cao , Shangkui Chen , Yichen Xu , Wenxuan Wang , Qin Jin

In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer games from six main European leagues, covering three seasons from 2014 to 2017 and a total duration of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Silvio Giancola , Mohieddine Amine , Tarek Dghaily , Bernard Ghanem

Existing long video retrieval systems are trained and tested in the paragraph-to-video retrieval regime, where every long video is described by a single long paragraph. This neglects the richness and variety of possible valid descriptions…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Gwilliam , Michael Cogswell , Meng Ye , Karan Sikka , Abhinav Shrivastava , Ajay Divakaran

In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…

Applications · Statistics 2018-05-08 Rodolfo Metulini

Generating realistic human motions from textual descriptions has undergone significant advancements. However, existing methods often overlook specific body part movements and their timing. In this paper, we address this issue by enriching…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bizhu Wu , Jinheng Xie , Meidan Ding , Zhe Kong , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen

Understanding broadcast videos is a challenging task in computer vision, as it requires generic reasoning capabilities to appreciate the content offered by the video editing. In this work, we propose SoccerNet-v2, a novel large-scale corpus…