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Photorealistic avatars have become essential for immersive applications in virtual reality (VR) and augmented reality (AR), enabling lifelike interactions in areas such as training simulations, telemedicine, and virtual collaboration. These…

Graphics · Computer Science 2025-04-18 Rendong Zhang , Alexandra Watkins , Nilanjan Sarkar

We introduce HyperGaussians, a novel extension of 3D Gaussian Splatting for high-quality animatable face avatars. Creating such detailed face avatars from videos is a challenging problem and has numerous applications in augmented and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Gent Serifi , Marcel C. Buehler

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Ziyue Zhu , Zhanqian Wu , Zhenxin Zhu , Lijun Zhou , Haiyang Sun , Bing Wan , Kun Ma , Guang Chen , Hangjun Ye , Jin Xie , jian Yang

We present Stable Video 4D 2.0 (SV4D 2.0), a multi-view video diffusion model for dynamic 3D asset generation. Compared to its predecessor SV4D, SV4D 2.0 is more robust to occlusions and large motion, generalizes better to real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Chun-Han Yao , Yiming Xie , Vikram Voleti , Huaizu Jiang , Varun Jampani

Scene understanding based on 3D Gaussian Splatting (3DGS) has recently achieved notable advances. Although 3DGS related methods have efficient rendering capabilities, they fail to address the inherent contradiction between the anisotropic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Q. G. Duan , Benyun Zhao , Mingqiao Han Yijun Huang , Ben M. Chen

Multimodal image fusion and semantic segmentation are critical for autonomous driving. Despite advancements, current models often struggle with segmenting densely packed elements due to a lack of comprehensive fusion features for guidance…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Daixun Li , Weiying Xie , Mingxiang Cao , Yunke Wang , Yusi Zhang , Leyuan Fang , Yunsong Li , Chang Xu

We present a simple lightweight markerless facial performance capture framework using just a monocular video input that combines Active Appearance Models for feature tracking and prior constraints on 3D shapes into an integrated objective…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Shridhar Ravikumar

Video Question Answering (VQA) inherently relies on multimodal reasoning, integrating visual, temporal, and linguistic cues to achieve a deeper understanding of video content. However, many existing methods rely on feeding frame-level…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Noriyuki Kugo , Xiang Li , Zixin Li , Ashish Gupta , Arpandeep Khatua , Nidhish Jain , Chaitanya Patel , Yuta Kyuragi , Yasunori Ishii , Masamoto Tanabiki , Kazuki Kozuka , Ehsan Adeli

We present Any4D, a scalable multi-view transformer for metric-scale, dense feed-forward 4D reconstruction. Any4D directly generates per-pixel motion and geometry predictions for N frames, in contrast to prior work that typically focuses on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jay Karhade , Nikhil Keetha , Yuchen Zhang , Tanisha Gupta , Akash Sharma , Sebastian Scherer , Deva Ramanan

Generating flexible-view 3D scenes, including 360{\deg} rotation and zooming, from single images is challenging due to a lack of 3D data. To this end, we introduce FlexWorld, a novel framework consisting of two key components: (1) a strong…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Luxi Chen , Zihan Zhou , Min Zhao , Yikai Wang , Ge Zhang , Wenhao Huang , Hao Sun , Ji-Rong Wen , Chongxuan Li

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Accurate 3D object detection is essential for ensuring the safety of autonomous vehicles. Cooperative perception, which leverages vehicle-to-everything (V2X) communication to share perceptual data, enhances detection but is vulnerable to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Xi Zhou , Tao Huang , Qing-Long Han , Rana Abbas , Mostafa Rahimi Azghadi

As one of the automotive sensors that have emerged in recent years, 4D millimeter-wave radar has a higher resolution than conventional 3D radar and provides precise elevation measurements. But its point clouds are still sparse and noisy,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Hongsi Liu , Jun Liu , Guangfeng Jiang , Xin Jin

In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qi Sun , Zhiyang Guo , Ziyu Wan , Jing Nathan Yan , Shengming Yin , Wengang Zhou , Jing Liao , Houqiang Li

Autonomous vehicles (AVs) are poised to redefine transportation by enhancing road safety, minimizing human error, and optimizing traffic efficiency. The success of AVs depends on their ability to interpret complex, dynamic environments…

Multimedia · Computer Science 2025-07-11 Abolfazl Zarghani , Amirhossein Ebrahimi , Amir Malekesfandiari

Recent advances in feed-forward 3D Gaussian Splatting have led to rapid improvements in efficient scene reconstruction from sparse views. However, most existing approaches construct Gaussian primitives directly aligned with the pixels in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yiming Wang , Lucy Chai , Xuan Luo , Michael Niemeyer , Manuel Lagunas , Stephen Lombardi , Siyu Tang , Tiancheng Sun

We introduce 4D Motion Scaffolds (MoSca), a modern 4D reconstruction system designed to reconstruct and synthesize novel views of dynamic scenes from monocular videos captured casually in the wild. To address such a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jiahui Lei , Yijia Weng , Adam Harley , Leonidas Guibas , Kostas Daniilidis

We propose DriveAnyMesh, a method for driving mesh guided by monocular video. Current 4D generation techniques encounter challenges with modern rendering engines. Implicit methods have low rendering efficiency and are unfriendly to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yahao Shi , Yang Liu , Yanmin Wu , Xing Liu , Chen Zhao , Jie Luo , Bin Zhou

Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

Video Question Answering (VideoQA) has emerged as a challenging frontier in the field of multimedia processing, requiring intricate interactions between visual and textual modalities. Simply uniformly sampling frames or indiscriminately…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Jianxin Liang , Xiaojun Meng , Yueqian Wang , Chang Liu , Qun Liu , Dongyan Zhao