Related papers: Perceptually Accurate 3D Talking Head Generation: …
Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…
Talking head synthesis is a practical technique with wide applications. Current Neural Radiance Field (NeRF) based approaches have shown their superiority on driving one-shot talking heads with videos or signals regressed from audio.…
Lip synchronization is the task of aligning a speaker's lip movements in video with corresponding speech audio, and it is essential for creating realistic, expressive video content. However, existing methods often rely on reference frames…
Language Model (LM)-based speech enhancement (SE) has recently emerged as a promising direction, but existing approaches predominantly rely on token-level likelihood objectives that weakly reflect human perception. This mismatch limits…
Speech-driven 3D facial animation has advanced rapidly, yet most approaches remain tied to registered template meshes, preventing effective deployment on raw 3D scans with arbitrary topology. At the same time, modeling controllable…
The task of Visual Text-to-Speech (VisualTTS), also known as video dubbing, aims to generate speech synchronized with the lip movements in an input video, in additional to being consistent with the content of input text and cloning the…
Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…
We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…
We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…
Speech-driven 3D facial animation is challenging due to the diversity in speaking styles and the limited availability of 3D audio-visual data. Speech predominantly dictates the coarse motion trends of the lip region, while specific styles…
Recent advances in automatic evaluation metrics for text have shown that deep contextualized word representations, such as those generated by BERT encoders, are helpful for designing metrics that correlate well with human judgements. At the…
Precise audio-visual synchronization in speech videos is crucial for content quality and viewer comprehension. Existing methods have made significant strides in addressing this challenge through rule-based approaches and end-to-end learning…
Cued Speech (CS) is an augmented lip reading complemented by hand coding, and it is very helpful to the deaf people. Automatic CS recognition can help communications between the deaf people and others. Due to the asynchronous nature of lips…
Most audio-visual speaker extraction methods rely on synchronized lip recording to isolate the speech of a target speaker from a multi-talker mixture. However, in natural human communication, co-speech gestures are also temporally aligned…
Lip reading aims to predict spoken language by analyzing lip movements. Despite advancements in lip reading technologies, performance degrades when models are applied to unseen speakers due to their sensitivity to variations in visual…
Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D…
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…
Talking head generation is a significant research topic that still faces numerous challenges. Previous works often adopt generative adversarial networks or regression models, which are plagued by generation quality and average facial shape…
The goal of this work is to train discriminative cross-modal embeddings without access to manually annotated data. Recent advances in self-supervised learning have shown that effective representations can be learnt from natural cross-modal…
We present HighSync, an end-to-end diffusion-based framework for high-fidelity lip synchronization that generates photorealistic talking-face videos aligned with arbitrary input audio. Existing approaches consistently struggle to reconcile…