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Human-object interaction(HOI) detection is an important task for understanding human activity. Graph structure is appropriate to denote the HOIs in the scene. Since there is an subordination between human and object---human play subjective…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Hai Wang , Wei-Shi Zheng , Ling Yingbiao

A common problem in the task of human-object interaction (HOI) detection is that numerous HOI classes have only a small number of labeled examples, resulting in training sets with a long-tailed distribution. The lack of positive labels can…

Computer Vision and Pattern Recognition · Computer Science 2021-11-24 Dong-Jin Kim , Xiao Sun , Jinsoo Choi , Stephen Lin , In So Kweon

Controllable affordance Hand-Object Interaction (HOI) generation has become an increasingly important area of research in computer vision. In HOI generation, the hand grasp generation is a crucial step for effectively controlling the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ishant , Rongliang Wu , Joo Hwee Lim

Gesture synthesis has gained significant attention as a critical research field, aiming to produce contextually appropriate and natural gestures corresponding to speech or textual input. Although deep learning-based approaches have achieved…

Computation and Language · Computer Science 2024-05-29 Nan Gao , Zeyu Zhao , Zhi Zeng , Shuwu Zhang , Dongdong Weng , Yihua Bao

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

We present DreamHOI, a novel method for zero-shot synthesis of human-object interactions (HOIs), enabling a 3D human model to realistically interact with any given object based on a textual description. This task is complicated by the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Thomas Hanwen Zhu , Ruining Li , Tomas Jakab

In light of the mounting imperative for public security, the necessity for automated threat detection in high-risk scenarios is becoming increasingly pressing. However, existing methods generally suffer from the problems of uninterpretable…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yuhan Wang , Cheng Liu , Daou Zhang , Zihan Zhao , Jinyang Chen , Purui Dong , Zuyuan Yu , Ziru Wang , Weichao Wu

Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Songjin Cai , Linjie Zhong , Ling Guo , Changxing Ding

Human-object interaction (HOI) detection is a core task in computer vision. The goal is to localize all human-object pairs and recognize their interactions. An interaction defined by a <verb, noun> tuple leads to a long-tailed visual…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Mert Kilickaya , Arnold Smeulders

Human-Object Interaction (HOI) detection aims to understand the interactions between humans and objects, which plays a curtail role in high-level semantic understanding tasks. However, most works pursue designing better architectures to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Shuman Fang , Shuai Liu , Jie Li , Guannan Jiang , Xianming Lin , Rongrong Ji

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…

Computation and Language · Computer Science 2024-11-05 Xin Zeng , Xiaoyu Wang , Tengxiang Zhang , Chun Yu , Shengdong Zhao , Yiqiang Chen

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mingju Gao , Kaisen Yang , Huan-ang Gao , Bohan Li , Ao Ding , Wenyi Li , Yangcheng Yu , Jinkun Liu , Shaocong Xu , Yike Niu , Haohan Chi , Hao Chen , Hao Tang , Yu Zhang , Li Yi , Hao Zhao

Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yaqi Zhang , Di Huang , Bin Liu , Shixiang Tang , Yan Lu , Lu Chen , Lei Bai , Qi Chu , Nenghai Yu , Wanli Ouyang

Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can reconstruct temporally coherent human and object…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yubo Zhao , Yujin Chai , Yunao Dong , Chengfeng Zhao , Zijiao Zeng , Yuan Liu , Chi-Keung Tang

Human-object interaction (HOI) detection requires a large amount of annotated data. Current algorithms suffer from insufficient training samples and category imbalance within datasets. To increase data efficiency, in this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Yichen Xie , Hao-Shu Fang , Dian Shao , Yong-Lu Li , Cewu Lu

We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egocentric video frames over 4000 sequences collected by 4…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yunze Liu , Yun Liu , Che Jiang , Kangbo Lyu , Weikang Wan , Hao Shen , Boqiang Liang , Zhoujie Fu , He Wang , Li Yi

We introduce D3D-HOI: a dataset of monocular videos with ground truth annotations of 3D object pose, shape and part motion during human-object interactions. Our dataset consists of several common articulated objects captured from diverse…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Xiang Xu , Hanbyul Joo , Greg Mori , Manolis Savva

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yuan Li , Congyi Zhang , Xifeng Gao , Xiaohu Guo

While diffusion models and large-scale motion datasets have advanced text-driven human motion synthesis, extending these advances to 4D human-object interaction (HOI) remains challenging, mainly due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Shujia Li , Haiyu Zhang , Xinyuan Chen , Yaohui Wang , Yutong Ban