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In the Hunters and Rabbit game, $k$ hunters attempt to shoot an invisible rabbit on a given graph $G$. In each round, the hunters select $k$ vertices to shoot at, while the rabbit moves along an edge of $G$. The hunters win if, at any…

Combinatorics · Mathematics 2025-12-05 Walid Ben-Ameur , Harmender Gahlawat , Alessandro Maddaloni

We prove an optimal $\Omega(n)$ lower bound on the randomized communication complexity of the much-studied Gap-Hamming-Distance problem. As a consequence, we obtain essentially optimal multi-pass space lower bounds in the data stream model…

Computational Complexity · Computer Science 2012-07-02 Amit Chakrabarti , Oded Regev

Sprout is a two-player pen and paper game which starts with $n$ vertices, and the players take turns to join two pre-existing dots by a subdivided edge while keeping the graph sub-cubic planar at all times. The first player not being able…

Combinatorics · Mathematics 2023-11-07 Soura Sena Das , Zin Mar Myint , Soumen Nandi , Sagnik Sen , Éric Sopena

In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x, y \in\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…

Computational Complexity · Computer Science 2017-04-04 Michael Kapralov , Jelani Nelson , Jakub Pachocki , Zhengyu Wang , David P. Woodruff , Mobin Yahyazadeh

Quantum entanglement has been recently demonstrated as a useful resource in conflicting interest games of incomplete information between two players, Alice and Bob [Pappa et al., Phys. Rev. Lett. 114, 020401 (2015)]. General setting for…

Quantum Physics · Physics 2017-11-17 Ashutosh Rai , Goutam Paul

We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko

In this work we consider a quantum generalization of the task considered by Slepian and Wolf [1973] regarding distributed source compression. In our task Alice, Bob, Charlie and Reference share a joint pure state. Alice and Bob wish to send…

Quantum Physics · Physics 2018-03-06 Anurag Anshu , Rahul Jain , Naqueeb Ahmad Warsi

In a variant of communication tasks, players cooperate in choosing their local strategies to compute a given task later, working separately. Utilizing quantum bits for communication and sharing entanglement between parties is a recognized…

Quantum Physics · Physics 2024-10-01 Ryszard Kukulski , Paulina Lewandowska , Karol Życzkowski

This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…

Combinatorics · Mathematics 2024-01-17 Urban Larsson , Indrajit Saha , Makoto Yokoo

We explain the mechanism of the quantum speed-up - quantum algorithms requiring fewer computation steps than their classical equivalent - for a family of algorithms. Bob chooses a function and gives to Alice the black box that computes it.…

Quantum Physics · Physics 2015-05-27 Giuseppe Castagnoli

We present a formalism that captures the process of proving quantum superiority to skeptics as an interactive game between two agents, supervised by a referee. Bob, is sampling from a classical distribution on a quantum device that is…

Quantum Physics · Physics 2022-07-06 Daniel Stilck França , Raul Garcia-Patron

Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…

Combinatorics · Mathematics 2022-07-07 Rajko Nenadov

`Twenty questions' is a guessing game played by two players: Bob thinks of an integer between $1$ and $n$, and Alice's goal is to recover it using a minimal number of Yes/No questions. Shannon's entropy has a natural interpretation in this…

Data Structures and Algorithms · Computer Science 2018-11-07 Yuval Dagan , Yuval Filmus , Daniel Kane , Shay Moran

In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x$ and $y$ in $\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…

Computational Complexity · Computer Science 2017-03-24 Jelani Nelson , Jakub Pachocki , Zhengyu Wang

In a two-player zero-sum graph game the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. Traditionally, the players alternate turns in moving the token. In {\em bidding…

Theoretical Economics · Economics 2020-12-22 Guy Avni , Ismaël Jecker , Đorđe Žikelić

Non-local games are an important part of quantum information processing. Recently there has been an increased interest in generalizing non-local games beyond the basic setup by considering games with multiple parties and/or with large…

Quantum Physics · Physics 2016-09-09 Matej Pivoluska , Marcin Pawlowski , Martin Plesch

We generalize the classical nuts and bolts problem to a setting where the input is a collection of $n$ nuts and $m$ bolts, and there is no promise of any matching pairs. It is not allowed to compare a nut directly with a nut or a bolt…

Data Structures and Algorithms · Computer Science 2024-07-16 Mayank Goswami , Riko Jacob

Alice and Bob are given $n$-bit integer pairs $(x,y)$ and $(a,b)$, respectively, and they must decide if $y=ax+b$. We prove that the randomised communication complexity of this Point--Line Incidence problem is $\Theta(\log n)$. This…

Computational Complexity · Computer Science 2026-04-07 Mika Göös , Nathaniel Harms , Florian K. Richter , Anastasia Sofronova

The convex grabbing game is a game where two players, Alice and Bob, alternate taking extremal points from the convex hull of a point set on the plane. Rational weights are given to the points. The goal of each player is to maximize the…

Combinatorics · Mathematics 2021-08-13 Martin Dvorak , Sara Nicholson

In "Recognizing the Maximum of a Sequence", Gilbert and Mosteller analyze a full information game where n measurements from an uniform distribution are drawn and a player (knowing n) must decide at each draw whether or not to choose that…

Probability · Mathematics 2018-05-30 Marcos Costa Santos Carreira