Related papers: 3DOT: Texture Transfer for 3DGS Objects from a Sin…
Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods…
Data augmentation plays a crucial role in deep learning, enhancing the generalization and robustness of learning-based models. Standard approaches involve simple transformations like rotations and flips for generating extra data. However,…
We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints…
Recent advancements in open-world 3D object generation have been remarkable, with image-to-3D methods offering superior fine-grained control over their text-to-3D counterparts. However, most existing models fall short in simultaneously…
Style transfer of 3D faces has gained more and more attention. However, previous methods mainly use images of artistic faces for style transfer while ignoring arbitrary style images such as abstract paintings. To solve this problem, we…
We present EditP23, a method for mask-free 3D editing that propagates 2D image edits to multi-view representations in a 3D-consistent manner. In contrast to traditional approaches that rely on text-based prompting or explicit spatial masks,…
Texturing is a crucial step in the 3D asset production workflow, which enhances the visual appeal and diversity of 3D assets. Despite recent advancements in Text-to-Texture (T2T) generation, existing methods often yield subpar results,…
Text-based 2D diffusion models have demonstrated impressive capabilities in image generation and editing. Meanwhile, the 2D diffusion models also exhibit substantial potentials for 3D editing tasks. However, how to achieve consistent edits…
Creating 3D assets that follow the texture and geometry style of existing ones is often desirable or even inevitable in practical applications like video gaming and virtual reality. While impressive progress has been made in generating 3D…
Many 3D scene editing tasks focus on modifying local regions rather than the entire scene, except for some global applications like style transfer, and in the context of 3D Gaussian Splatting (3DGS), where scenes are represented by a series…
Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this…
Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a…
We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…
In this work, we introduce \textbf{Wonder3D++}, a novel method for efficiently generating high-fidelity textured meshes from single-view images. Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover…
We present InstructHumans, a novel framework for instruction-driven {animatable} 3D human texture editing. Existing text-based 3D editing methods often directly apply Score Distillation Sampling (SDS). SDS, designed for generation tasks,…
Recent advances in generative AI have unveiled significant potential for the creation of 3D content. However, current methods either apply a pre-trained 2D diffusion model with the time-consuming score distillation sampling (SDS), or a…
Recent advancements in neural representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have increased interest in applying style transfer to 3D scenes. While existing methods can transfer style patterns onto 3D-consistent…
Swapping text in scene images while preserving original fonts, colors, sizes and background textures is a challenging task due to the complex interplay between different factors. In this work, we present SwapText, a three-stage framework to…
Creating dynamic, view-consistent videos of customized subjects is highly sought after for a wide range of emerging applications, including immersive VR/AR, virtual production, and next-generation e-commerce. However, despite rapid progress…
Text-to-image diffusion models have shown great potential for image editing, with techniques such as text-based and object-dragging methods emerging as key approaches. However, each of these methods has inherent limitations: text-based…