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Recent advances in diffusion models have significantly improved image generation and editing, but extending these capabilities to 3D assets remains challenging, especially for fine-grained edits that require multi-view consistency. Existing…

Graphics · Computer Science 2025-07-01 Junchao Huang , Xinting Hu , Shaoshuai Shi , Zhuotao Tian , Li Jiang

Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyuan An , Yanghang Xiao , Zhiying Leng , Frederick W. B. Li , Xiaohui Liang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingbo Zhang , Xiaoyu Li , Qi Zhang , Yanpei Cao , Ying Shan , Jing Liao

Enhancing AI systems to perform tasks following human instructions can significantly boost productivity. In this paper, we present InstructP2P, an end-to-end framework for 3D shape editing on point clouds, guided by high-level textual…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Jiale Xu , Xintao Wang , Yan-Pei Cao , Weihao Cheng , Ying Shan , Shenghua Gao

Recent facial texture generation methods prefer to use deep networks to synthesize image content and then fill in the UV map, thus generating a compelling full texture from a single image. Nevertheless, the synthesized texture UV map…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Chengyang Li , Baoping Cheng , Yao Cheng , Haocheng Zhang , Renshuai Liu , Yinglin Zheng , Jing Liao , Xuan Cheng

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Text-guided image editing on real or synthetic images, given only the original image itself and the target text prompt as inputs, is a very general and challenging task. It requires an editing model to estimate by itself which part of the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Shiwen Zhang , Shuai Xiao , Weilin Huang

Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we introduce a new task, Object Retexture, which transfers local textures from a reference…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Youze Huang , Penghui Ruan , Bojia Zi , Xianbiao Qi , Jianan Wang , Rong Xiao

Existing text-to-video methods struggle to transfer motion smoothly from a reference object to a target object with significant differences in appearance or structure between them. To address this challenge, we introduce MotionShot, a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yanchen Liu , Yanan Sun , Zhening Xing , Junyao Gao , Kai Chen , Wenjie Pei

We consider the problem of editing 3D objects and scenes based on open-ended language instructions. A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process, obviating the need for 3D data.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Minghao Chen , Iro Laina , Andrea Vedaldi

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Diffusion-based approaches have recently achieved strong results in face swapping, offering improved visual quality over traditional GAN-based methods. However, even state-of-the-art models often suffer from fine-grained artifacts and poor…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Weston Bondurant , Arkaprava Sinha , Hieu Le , Srijan Das , Stephanie Schuckers

DreamFusion established a new paradigm for unsupervised 3D reconstruction from virtual views by combining advances in generative models and differentiable rendering. However, the underlying multi-view rendering, along with supervision from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ananta R. Bhattarai , Xingzhe He , Alla Sheffer , Helge Rhodin

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Junfeng Ni , Yu Liu , Ruijie Lu , Zirui Zhou , Song-Chun Zhu , Yixin Chen , Siyuan Huang

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

In this paper, we propose a novel diffusion-based multi-condition controllable framework for video head swapping, which seamlessly transplant a human head from a static image into a dynamic video, while preserving the original body and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Chaonan Ji , Jinwei Qi , Peng Zhang , Bang Zhang , Liefeng Bo

This technical report presents a diffusion model based framework for face swapping between two portrait images. The basic framework consists of three components, i.e., IP-Adapter, ControlNet, and Stable Diffusion's inpainting pipeline, for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Feifei Wang
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