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Automatic Speech Recognition (ASR) systems, such as Whisper, achieve high transcription accuracy but struggle with named entities and numerical data, especially when proper formatting is required. These issues increase word error rate (WER)…

Computation and Language · Computer Science 2025-07-01 Duygu Altinok

Face-to-face conversation in Virtual Reality (VR) is a challenge when participants wear head-mounted displays (HMD). A significant portion of a participant's face is hidden and facial expressions are difficult to perceive. Past research has…

Graphics · Computer Science 2020-11-10 Philipp Ladwig , Alexander Pech , Ralf Dörner , Christian Geiger

This study analyzes behavioral engagement in SONAR, a virtual reality application designed for sign language training and validation. We focus on three automatically derived engagement indicators (Visual Attention (VA), Video Replay…

Human-Computer Interaction · Computer Science 2026-03-23 Davide Traini , José Manuel Alcalde-Llergo , Mariana Buenestado-Fernández , Domenico Ursino , Enrique Yeguas-Bolívar

Ambiguity is ubiquitous in human communication. Previous approaches in Human-Robot Interaction (HRI) have often relied on predefined interaction templates, leading to reduced performance in realistic and open-ended scenarios. To address…

Robotics · Computer Science 2023-10-19 Hanbo Zhang , Jie Xu , Yuchen Mo , Tao Kong

Virtual co-embodiment enables two users to share a single avatar in Virtual Reality (VR). During such experiences, the illusion of shared motion control can break during joint-action activities, highlighting the need for position-aware…

Human-Computer Interaction · Computer Science 2024-03-14 Karthikeya Puttur Venkatraj , Wo Meijer , Monica Perusquía-Hernández , Gijs Huisman , Abdallah El Ali

We introduce Memento, a conversational AR assistant that permanently captures and memorizes user's verbal queries alongside their spatiotemporal and activity contexts. By storing these "memories," Memento discovers connections between…

Human-Computer Interaction · Computer Science 2026-05-08 Yoonsang Kim , Yalong Yang , Arie E. Kaufman

As the COVID-19 pandemic rampages across the world, the demands of video conferencing surge. To this end, real-time portrait segmentation becomes a popular feature to replace backgrounds of conferencing participants. While feature-rich…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Lutao Chu , Yi Liu , Zewu Wu , Shiyu Tang , Guowei Chen , Yuying Hao , Juncai Peng , Zhiliang Yu , Zeyu Chen , Baohua Lai , Haoyi Xiong

Due to the widespread adoption of "work-from-home" policies, videoconferencing applications (e.g., Zoom) have become indispensable for remote communication. However, they often lack immersiveness, leading to the so-called "Zoom fatigue" and…

Networking and Internet Architecture · Computer Science 2024-09-13 Ruizhi Cheng , Nan Wu , Matteo Varvello , Eugene Chai , Songqing Chen , Bo Han

The use of conversational assistants to search for information is becoming increasingly more popular among the general public, pushing the research towards more advanced and sophisticated techniques. In the last few years, in particular,…

Information Retrieval · Computer Science 2021-04-15 Rafael Ferreira , David Semedo , Joao Magalhaes

The concern over global urbanization trend imposes smart-city as enabling information and communication technology (ICT) to improve urban governance. However, the light trance on better living space is stimulated by socioeconomic impact of…

Computers and Society · Computer Science 2016-03-14 Rossi Kamal , Choong Seon Hong

Venue recommendation aims to assist users by making personalised suggestions of venues to visit, building upon data available from location-based social networks (LBSNs) such as Foursquare. A particular challenge for this task is…

Information Retrieval · Computer Science 2016-06-28 Jarana Manotumruksa , Craig Macdonald , Iadh Ounis

We introduce Vinci, a real-time embodied smart assistant built upon an egocentric vision-language model. Designed for deployment on portable devices such as smartphones and wearable cameras, Vinci operates in an "always on" mode,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yifei Huang , Jilan Xu , Baoqi Pei , Yuping He , Guo Chen , Lijin Yang , Xinyuan Chen , Yaohui Wang , Zheng Nie , Jinyao Liu , Guoshun Fan , Dechen Lin , Fang Fang , Kunpeng Li , Chang Yuan , Yali Wang , Yu Qiao , Limin Wang

Video conferences play a vital role in our daily lives. However, many nonverbal cues are missing, including gaze and spatial information. We introduce LookAtChat, a web-based video conferencing system, which empowers remote users to…

Human-Computer Interaction · Computer Science 2021-08-06 Zhenyi He , Ruofei Du , Ken Perlin

User engagement has recently received significant attention in understanding the decay and expansion of communities in many online social networking platforms. When a user chooses to leave a social networking platform, it may cause a…

Social and Information Networks · Computer Science 2022-08-23 Taotao Cai , Shuiqiao Yang , Jianxin Li , Quan Z. Sheng , Jian Yang , Xin Wang , Wei Emma Zhang , Longxiang Gao

Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challenging to interact with, especially on mobile devices, using…

Human-Computer Interaction · Computer Science 2020-08-12 Travis Gesslein , Verena Biener , Philipp Gagel , Daniel Schneider , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

Replicating a user's pose from only wearable sensors is important for many AR/VR applications. Most existing methods for motion tracking avoid environment interaction apart from foot-floor contact due to their complex dynamics and hard…

Graphics · Computer Science 2023-06-12 Sunmin Lee , Sebastian Starke , Yuting Ye , Jungdam Won , Alexander Winkler

AI agents operating on user interfaces must understand how interfaces communicate state and feedback to act reliably. As a core communicative modality, animations are increasingly used in modern interfaces, serving critical functional…

Human-Computer Interaction · Computer Science 2026-04-30 Chen Liang , Xirui Jiang , Naihao Deng , Eytan Adar , Anhong Guo

Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Liyang Chen , Zhiyong Wu , Runnan Li , Weihong Bao , Jun Ling , Xu Tan , Sheng Zhao

Close relationships are irreplaceable social resources, yet prone to high-risk conflict. Building on findings from the fields of HCI, virtual reality, and behavioral therapy, we evaluate the unexplored potential of retrospective VR-embodied…

Human-Computer Interaction · Computer Science 2024-04-04 Seraphina Yong , Leo Cui , Evan Suma Rosenberg , Svetlana Yarosh

This research aims to explore various methods for assessing user feedback in mixed-initiative conversational search (CS) systems. While CS systems enjoy profuse advancements across multiple aspects, recent research fails to successfully…

Information Retrieval · Computer Science 2023-05-09 Paul Owoicho , Ivan Sekulić , Mohammad Aliannejadi , Jeffrey Dalton , Fabio Crestani