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Artificial Intelligence-Generated Content (AIGC) has the potential to transform how people build and interact with virtual environments. Within this paper, we discuss potential benefits but also challenges that AIGC has for the creation of…

Human-Computer Interaction · Computer Science 2024-11-01 Jens Grubert , Junlong Chen , Per Ola Kristensson

We present a significant breakthrough in 3D shape generation by scaling it to unprecedented dimensions. Through the adaptation of the Auto-Regressive model and the utilization of large language models, we have developed a remarkable model…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yu Wang , Xuelin Qian , Jingyang Huo , Tiejun Huang , Bo Zhao , Yanwei Fu

Augmented reality (AR) has shown promise for supporting Deaf and hard-of-hearing (DHH) individuals by captioning speech and visualizing environmental sounds, yet existing systems do not allow users to create personalized sound…

Human-Computer Interaction · Computer Science 2025-11-25 Jaewook Lee , Davin Win Kyi , Leejun Kim , Jenny Peng , Gagyeom Lim , Jeremy Zhengqi Huang , Dhruv Jain , Jon E. Froehlich

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

This article introduces a comprehensive metaverse framework, which is designed for the simulation, emulation, and interaction with wireless systems. The proposed framework integrates core metaverse technologies such as extended reality…

Networking and Internet Architecture · Computer Science 2025-08-07 Ilias Chrysovergis , Alexandros-Apostolos A. Boulogeorgos , Theodoros A. Tsiftsis , Dusit Niyato

Large text-to-video models hold immense potential for a wide range of downstream applications. However, they struggle to accurately depict dynamic object interactions, often resulting in unrealistic movements and frequent violations of…

Machine Learning · Computer Science 2026-04-21 Hiroki Furuta , Heiga Zen , Dale Schuurmans , Aleksandra Faust , Yutaka Matsuo , Percy Liang , Sherry Yang

The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that…

Most adaptive AR storytelling systems define environmental semantics using simple object labels and spatial coordinates, limiting narratives to rigid, pre-defined logic. This oversimplification overlooks the contextual significance of…

Human-Computer Interaction · Computer Science 2025-04-18 Yusi Sun , Haoyan Guan , leith Kin Yep Chan , Yong Hong Kuo

Augmented reality (AR) requires the seamless integration of visual, auditory, and linguistic channels for optimized human-computer interaction. While auditory and visual inputs facilitate real-time and contextual user guidance, the…

Computation and Language · Computer Science 2023-10-19 Jing Bi , Nguyen Manh Nguyen , Ali Vosoughi , Chenliang Xu

The rise of Multi-Agent Systems (MAS) in Artificial Intelligence (AI), especially integrated with Large Language Models (LLMs), has greatly facilitated the resolution of complex tasks. However, current systems are still facing challenges of…

Information Retrieval · Computer Science 2025-09-23 Callie C. Liao , Duoduo Liao , Sai Surya Gadiraju

In mixed reality (MR) environments, understanding space and creating virtual objects is crucial to providing an intuitive and rich user experience. This paper introduces sMoRe (Spatial Mapping and Object Rendering Environment), an MR…

Human-Computer Interaction · Computer Science 2024-11-19 Yunhao Xing , Que Liu , Jingwu Wang , Diego Gomez-Zara

We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Guying Lin , Kemeng Huang , Michael Liu , Ruihan Gao , Hanke Chen , Lyuhao Chen , Beijia Lu , Taku Komura , Yuan Liu , Jun-Yan Zhu , Minchen Li

Bioscientists frequently seek to visualize the biological systems they have empirically characterized and reported in the literature. Realizing such visualizations requires biological structure modeling, an inherently complex process that…

Human-Computer Interaction · Computer Science 2026-05-20 Donggang Jia , Yunhai Wang , Ivan Viola

Text-to-3D generation is a valuable technology in virtual reality and digital content creation. While recent works have pushed the boundaries of text-to-3D generation, producing high-fidelity 3D objects with inefficient prompts and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Wenqing Wang , Yun Fu

3D articulated objects modeling has long been a challenging problem, since it requires to capture both accurate surface geometries and semantically meaningful and spatially precise structures, parts, and joints. Existing methods heavily…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Xiaowen Qiu , Jincheng Yang , Yian Wang , Zhehuan Chen , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Video-to-audio (V2A) generation shows great potential in fields such as film production. Despite significant advances, current V2A methods relying on global video information struggle with complex scenes and generating audio tailored to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yingshan Liang , Keyu Fan , Zhicheng Du , Yiran Wang , Qingyang Shi , Xinyu Zhang , Jiasheng Lu , Peiwu Qin

The utilization of Large Language Models (LLMs) for the construction of AI systems has garnered significant attention across diverse fields. The extension of LLMs to the domain of fashion holds substantial commercial potential but also…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Zheng Chong , Xujie Zhang , Fuwei Zhao , Zhenyu Xie , Xiaodan Liang

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Generating and editing a 3D scene guided by natural language poses a challenge, primarily due to the complexity of specifying the positional relations and volumetric changes within the 3D space. Recent advancements in Large Language Models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yiqi Lin , Hao Wu , Ruichen Wang , Haonan Lu , Xiaodong Lin , Hui Xiong , Lin Wang
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