Related papers: Scattering graph method for 3D radiative transfer
We develop the generalized rotating-wave approximation (GRWA) approach (Phys. Rev. Lett. 99, 173601 (2007)) to study the single-photon scattering on a two-level system (TLS) with arbitrarily strong coupling to a local mode in a…
Simulation of atomic resolution image formation in scanning transmission electron microscopy can require significant computation times using traditional methods. A recently developed method, termed plane-wave reciprocal-space interpolated…
We combine confocal imaging, microfluidics and image analysis to record 3D-images of cells in flow. This enables us to recover the full 3D representation of several hundred living cells per minute. Whereas 3D confocal imaging has thus far…
We present a novel extension of the path tracing algorithm that is capable of treating highly scattering participating media in the presence of fluorescent structures. The extension is based on the formulation of the full radiative transfer…
Manipulating broadband fields in scattering media is a modern challenge across photonics and other wave domains. Recent studies have shown that complex propagation in scattering media can be harnessed to manipulate broadband light wave…
Efficient and robust 3D scene representation is crucial in autonomous driving, robotics, and related fields. While RGB images provide valuable content for 3D reconstruction, other modalities like thermal or depth can enable additional…
A new Monte-Carlo algorithm for calculating time-dependent radiative-transfer under the assumption of LTE is presented. Unlike flux-limited diffusion the method is polychromatic, includes scattering, and is able to treat the optically thick…
This paper describes Sunrise, a parallel, free Monte-Carlo code for the calculation of radiation transfer through astronomical dust. Sunrise uses an adaptive-mesh refinement grid to describe arbitrary geometries of emitting and…
We present a code for generating synthetic SEDs and intensity maps from Smoothed Particle Hydrodynamics simulation snapshots. The code is based on the Lucy (1999) Monte Carlo Radiative Transfer method, i.e. it follows discrete luminosity…
Spectral Method is a commonly used scheme to cluster data points lying close to Union of Subspaces by first constructing a Random Geometry Graph, called Subspace Clustering. This paper establishes a theory to analyze this method. Based on…
For the rendering of multiple scattering effects in participating media, methods based on the diffusion approximation are an extremely efficient alternative to Monte Carlo path tracing. However, in sufficiently transparent regions,…
Three-dimensional phase contrast imaging of multiply-scattering samples in X-ray and electron microscopy is extremely challenging, due to small numerical apertures, the unavailability of wavefront shaping optics, and the highly nonlinear…
Within the scattering matrix approach to electronic transport, the scattering and transport properties of tight-binding random graphs are analyzed. In particular, we compute the scattering matrix elements, the transmission, the…
Mutual coupling is increasingly important in reconfigurable intelligent surface (RIS)-aided communications, particularly when RIS elements are densely integrated in applications such as holographic communications. This paper experimentally…
Scattering properties of a single plasm on interacting with three non-equally spaced quantum dots coupled to one-dimensional surface plasmonic waveguide is investigated theoretically via the real-space approach. It is demonstrated that the…
Scattering hinders the passage of light through random media and consequently limits the usefulness of optical techniques for sensing and imaging. Thus, methods for increasing the transmission of light through such random media are of…
Light transfer in gradient-index media generally follows curved ray trajectories, which will cause light beam to converge or diverge during transfer and induce the rotation of polarization ellipse even when the medium is transparent.…
We present an accurate and fast 3D simulation scheme for out-of-plane grating couplers, based on two dimensional rigorous (finite difference time domain) grating simulations, the effective index method (EIM), and the Rayleigh-Sommerfeld…
3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…
We present a multiple scattering vector radiative transfer model which produces disk integrated, full phase polarized light curves for reflected light from an exoplanetary atmosphere. We validate our model against results from published…