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Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater…

Computer Vision and Pattern Recognition · Computer Science 2016-06-21 Atishay Jain

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

3D-aware image generative modeling aims to generate 3D-consistent images with explicitly controllable camera poses. Recent works have shown promising results by training neural radiance field (NeRF) generators on unstructured 2D images, but…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Yu Deng , Jiaolong Yang , Jianfeng Xiang , Xin Tong

We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Norman Müller , Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Matthias Nießner

We present NeuralLabeling, a labeling approach and toolset for annotating 3D scenes using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bounding boxes, 3D bounding boxes, 6DOF object poses, depth…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Floris Erich , Naoya Chiba , Yusuke Yoshiyasu , Noriaki Ando , Ryo Hanai , Yukiyasu Domae

Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only collections of single-view 2D photographs has very recently made much progress. These 3D GANs, however, have not been demonstrated for human bodies and the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Alexander W. Bergman , Petr Kellnhofer , Wang Yifan , Eric R. Chan , David B. Lindell , Gordon Wetzstein

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

Despite remarkable progress having been made on the problem of 3D human pose and shape estimation (HPS), current state-of-the-art methods rely heavily on either confined indoor mocap datasets or datasets generated by a rendering engine…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yongtao Ge , Wenjia Wang , Yongfan Chen , Fanzhou Wang , Lei Yang , Hao Chen , Chunhua Shen

A novel strategy for generating datasets is developed within the context of drag prediction for automotive geometries using neural networks. A primary challenge in this space is constructing a training databse of sufficient size and…

Machine Learning · Computer Science 2024-08-15 Mark Benjamin , Gianluca Iaccarino

Existing 3D-aware image synthesis approaches mainly focus on generating a single canonical object and show limited capacity in composing a complex scene containing a variety of objects. This work presents DisCoScene: a 3Daware generative…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Yinghao Xu , Menglei Chai , Zifan Shi , Sida Peng , Ivan Skorokhodov , Aliaksandr Siarohin , Ceyuan Yang , Yujun Shen , Hsin-Ying Lee , Bolei Zhou , Sergey Tulyakov

Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Benjamin Planche , Ziyan Wu , Kai Ma , Shanhui Sun , Stefan Kluckner , Terrence Chen , Andreas Hutter , Sergey Zakharov , Harald Kosch , Jan Ernst

Realistic 3D indoor scene datasets have enabled significant recent progress in computer vision, scene understanding, autonomous navigation, and 3D reconstruction. But the scale, diversity, and customizability of existing datasets is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Kai Wang , Xianghao Xu , Leon Lei , Selena Ling , Natalie Lindsay , Angel X. Chang , Manolis Savva , Daniel Ritchie

Neural Radiance Fields (NeRFs) have emerged as a powerful neural 3D representation for objects and scenes derived from 2D data. Generating NeRFs, however, remains difficult in many scenarios. For instance, training a NeRF with only a small…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Guandao Yang , Abhijit Kundu , Leonidas J. Guibas , Jonathan T. Barron , Ben Poole

Drone racing is a recreational sport in which the goal is to pass through a sequence of gates in a minimum amount of time while avoiding collisions. In autonomous drone racing, one must accomplish this task by flying fully autonomously in…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Theo Morales , Andriy Sarabakha , Erdal Kayacan

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ka Chun Shum , Jaeyeon Kim , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Being able to understand the relations between the user and the surrounding environment is instrumental to assist users in a worksite. For instance, understanding which objects a user is interacting with from images and video collected…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Camillo Quattrocchi , Daniele Di Mauro , Antonino Furnari , Giovanni Maria Farinella

The field of generative AI has a transformative impact on various areas, including virtual reality, autonomous driving, the metaverse, gaming, and robotics. Among these applications, 3D object generation techniques are of utmost importance.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Qinghong Sun , Yangguang Li , ZeXiang Liu , Xiaoshui Huang , Fenggang Liu , Xihui Liu , Wanli Ouyang , Jing Shao

Accurately predicting 3D occupancy grids from visual inputs is critical for autonomous driving, but current discriminative methods struggle with noisy data, incomplete observations, and the complex structures inherent in 3D scenes. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Yunshen Wang , Yicheng Liu , Tianyuan Yuan , Yingshi Liang , Xiuyu Yang , Honggang Zhang , Hang Zhao

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang