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Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

Conventional approaches to image-text retrieval mainly focus on indexing visual objects appearing in pictures but ignore the interactions between these objects. Such objects occurrences and interactions are equivalently useful and important…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Manh-Duy Nguyen , Binh T. Nguyen , Cathal Gurrin

This document aims to provide a review on learning with deep generative models (DGMs), which is an highly-active area in machine learning and more generally, artificial intelligence. This review is not meant to be a tutorial, but when…

Machine Learning · Computer Science 2019-03-28 Zhijian Ou

This paper addresses the challenge of scaling Large Multimodal Models (LMMs) to expansive 3D environments. Solving this open problem is especially relevant for robot deployment in many first-responder scenarios, such as search-and-rescue…

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Li Xu , Haoxuan Qu , Jason Kuen , Jiuxiang Gu , Jun Liu

Enabling mobile robots to perform long-term tasks in dynamic real-world environments is a formidable challenge, especially when the environment changes frequently due to human-robot interactions or the robot's own actions. Traditional…

Robotics · Computer Science 2025-03-20 Zhijie Yan , Shufei Li , Zuoxu Wang , Lixiu Wu , Han Wang , Jun Zhu , Lijiang Chen , Jihong Liu

The representation of feature space is a crucial environment where data points get vectorized and embedded for subsequent modeling. Thus the efficacy of machine learning (ML) algorithms is closely related to the quality of feature…

Machine Learning · Computer Science 2026-01-12 Xinhao Zhang , Jinghan Zhang , Banafsheh Rekabdar , Yuanchun Zhou , Pengfei Wang , Kunpeng Liu

Multimodal large language models (MLLMs), such as GPT-4o, Gemini, LLaVA, and Flamingo, have made significant progress in integrating visual and textual modalities, excelling in tasks like visual question answering (VQA), image captioning,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Junxiao Xue , Quan Deng , Fei Yu , Yanhao Wang , Jun Wang , Yuehua Li

Previous research has investigated the application of Multimodal Large Language Models (MLLMs) in understanding 3D scenes by interpreting them as videos. These approaches generally depend on comprehensive 3D data inputs, such as point…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Duo Zheng , Shijia Huang , Yanyang Li , Liwei Wang

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

Despite the promising results of large multimodal models (LMMs) in complex vision-language tasks that require knowledge, reasoning, and perception abilities together, we surprisingly found that these models struggle with simple tasks on…

Graphics · Computer Science 2025-03-17 Kai Zhang , Jianwei Yang , Jeevana Priya Inala , Chandan Singh , Jianfeng Gao , Yu Su , Chenglong Wang

Graph generation is a crucial task in many fields, including network science and bioinformatics, as it enables the creation of synthetic graphs that mimic the properties of real-world networks for various applications. Graph Generative…

Machine Learning · Computer Science 2026-01-21 Salvatore Romano , Marco Grassia , Giuseppe Mangioni

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

While text-to-video diffusion models have advanced significantly, creating coherent long-form content remains unreliable due to stochastic sampling artifacts. This necessitates generating multiple candidates, yet verifying them creates a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Daewon Yoon , Hyeongseok Lee , Wonsik Shin , Sangyu Han , Nojun Kwak

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Arushi Goel , Basura Fernando , Frank Keller , Hakan Bilen

There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yunnan Wang , Ziqiang Li , Zequn Zhang , Wenyao Zhang , Baao Xie , Xihui Liu , Wenjun Zeng , Xin Jin

Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Naitik Khandelwal , Xiao Liu , Mengmi Zhang