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Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mingyang Xie , Numair Khan , Tianfu Wang , Naina Dhingra , Seonghyeon Nam , Haitao Yang , Zhuo Hui , Christopher Metzler , Andrea Vedaldi , Hamed Pirsiavash , Lei Luo

Scene recognition is one of the basic problems in computer vision research with extensive applications in robotics. When available, depth images provide helpful geometric cues that complement the RGB texture information and help to identify…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Andrea Ferreri , Silvia Bucci , Tatiana Tommasi

A scene graph is a structured representation of objects and their spatio-temporal relationships in dynamic scenes. Scene Graph Anticipation (SGA) involves predicting future scene graphs from video clips, enabling applications in intelligent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xiaomeng Zhu , Changwei Wang , Haozhe Wang , Xinyu Liu , Fangzhen Lin

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

With the success of large language models (LLMs), integrating the vision model into LLMs to build vision-language foundation models has gained much more interest recently. However, existing LLM-based large multimodal models (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Bo He , Hengduo Li , Young Kyun Jang , Menglin Jia , Xuefei Cao , Ashish Shah , Abhinav Shrivastava , Ser-Nam Lim

Fine-grained alignment between videos and text is challenging due to complex spatial and temporal dynamics in videos. Existing video-based Large Multimodal Models (LMMs) handle basic conversations but struggle with precise pixel-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Shehan Munasinghe , Hanan Gani , Wenqi Zhu , Jiale Cao , Eric Xing , Fahad Shahbaz Khan , Salman Khan

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Xiaowen Qiu , Yian Wang , Jiting Cai , Zhehuan Chen , Chunru Lin , Tsun-Hsuan Wang , Chuang Gan

We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Ji Zhang , Kevin Shih , Andrew Tao , Bryan Catanzaro , Ahmed Elgammal

Recent text-to-video (T2V) generation methods have seen significant advancements. However, the majority of these works focus on producing short video clips of a single event (i.e., single-scene videos). Meanwhile, recent large language…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Han Lin , Abhay Zala , Jaemin Cho , Mohit Bansal

With the rapid advancement of multimodal large language models (MLLMs), models have demonstrated increasingly powerful multimodal capabilities. However, whether MLLMs trained through statistical learning can truly understand the causal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junzhe Zhang , Huixuan Zhang , Guirong Wang , Xingyao Zhang , Pei Liu , Lin Qu , Hu Wei , Xiaojun Wan

Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Jingkang Yang , Yi Zhe Ang , Zujin Guo , Kaiyang Zhou , Wayne Zhang , Ziwei Liu

Deep generative models (DGM) are neural networks with many hidden layers trained to approximate complicated, high-dimensional probability distributions using a large number of samples. When trained successfully, we can use the DGMs to…

Machine Learning · Computer Science 2021-04-13 Lars Ruthotto , Eldad Haber

As far as Scene Graph Generation (SGG), coarse and fine predicates mix in the dataset due to the crowd-sourced labeling, and the long-tail problem is also pronounced. Given this tricky situation, many existing SGG methods treat the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Youming Deng , Yansheng Li , Yongjun Zhang , Xiang Xiang , Jian Wang , Jingdong Chen , Jiayi Ma

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Advancements in foundation models have made it possible to conduct applications in various downstream tasks. Especially, the new era has witnessed a remarkable capability to extend Large Language Models (LLMs) for tackling tasks of 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Yifan Xu , Chao Zhang , Hanqi Jiang , Xiaoyan Wang , Ruifei Ma , Yiwei Li , Zihao Wu , Zeju Li , Xiangde Liu

Dynamic Scene Graph Generation (DSGG) aims to structurally model objects and their dynamic interactions in video sequences for high-level semantic understanding. However, existing methods struggle with fine-grained relationship modeling,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xuejiao Wang , Bohao Zhang , Changbo Wang , Gaoqi He

Scene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Xiaojun Chang , Pengzhen Ren , Pengfei Xu , Zhihui Li , Xiaojiang Chen , Alex Hauptmann

Multimodal Large Language Models (MLLMs) struggle with accurately capturing camera-object relations, especially for object orientation, camera viewpoint, and camera shots. This stems from the fact that existing MLLMs are trained on images…

Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Luzhou Ge , Xiangyu Zhu , Jinyan Liu , Xuesong Li
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