English
Related papers

Related papers: How to Train Your Dragon: Automatic Diffusion-Base…

200 papers

Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A typical application is the creation of motion sequences from…

Graphics · Computer Science 2023-06-16 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

It is a time-consuming and tedious work for manually colorizing anime line drawing images, which is an essential stage in cartoon animation creation pipeline. Reference-based line drawing colorization is a challenging task that relies on…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Yu Cao , Xiangqiao Meng , P. Y. Mok , Xueting Liu , Tong-Yee Lee , Ping Li

We present AvatarPopUp, a method for fast, high quality 3D human avatar generation from different input modalities, such as images and text prompts and with control over the generated pose and shape. The common theme is the use of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Nikos Kolotouros , Thiemo Alldieck , Enric Corona , Eduard Gabriel Bazavan , Cristian Sminchisescu

We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Advances in robot learning have enabled robots to generate skills for a variety of tasks. Yet, robot learning is typically sample inefficient, struggles to learn from data sources exhibiting varied behaviors, and does not naturally…

We introduce DreamControl, a novel methodology for learning autonomous whole-body humanoid skills. DreamControl leverages the strengths of diffusion models and Reinforcement Learning (RL): our core innovation is the use of a diffusion prior…

We focus on the problem of using generative diffusion models for the task of motion detailing: converting a rough version of a character animation, represented by a sparse set of coarsely posed, and imprecisely timed blocking poses, into a…

Graphics · Computer Science 2025-09-22 Purvi Goel , Guy Tevet , C. K. Liu , Kayvon Fatahalian

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiyi Chen , Marko Mihajlovic , Shaofei Wang , Sergey Prokudin , Siyu Tang

Generating human videos from a single image while ensuring high visual quality and precise control is a challenging task, especially in complex scenarios involving multiple individuals and interactions with objects. Existing methods, while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Yuwei Guo , Dahua Lin , Tianfan Xue , Bo Dai

Recent progress in diffusion models has significantly advanced the field of human image animation. While existing methods can generate temporally consistent results for short or regular motions, significant challenges remain, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Shen Zheng , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Xingpei Ma , Junjie Cao , Hanfeng Zhao , Qiang Zhang , Shunsi Zhang , Xiao-Ping Zhang

Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Wonkwang Lee , Jongwon Jeong , Taehong Moon , Hyeon-Jong Kim , Jaehyeon Kim , Gunhee Kim , Byeong-Uk Lee

In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Mengyang Feng , Jinlin Liu , Kai Yu , Yuan Yao , Zheng Hui , Xiefan Guo , Xianhui Lin , Haolan Xue , Chen Shi , Xiaowen Li , Aojie Li , Xiaoyang Kang , Biwen Lei , Miaomiao Cui , Peiran Ren , Xuansong Xie

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Diffusion models are powerful, but they require a lot of time and data to train. We propose Patch Diffusion, a generic patch-wise training framework, to significantly reduce the training time costs while improving data efficiency, which…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Zhendong Wang , Yifan Jiang , Huangjie Zheng , Peihao Wang , Pengcheng He , Zhangyang Wang , Weizhu Chen , Mingyuan Zhou

Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Animesh Karnewar , Andrea Vedaldi , David Novotny , Niloy Mitra

Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Samaneh Azadi , Akbar Shah , Thomas Hayes , Devi Parikh , Sonal Gupta

It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zerong Zheng , Han Huang , Tao Yu , Hongwen Zhang , Yandong Guo , Yebin Liu

Intelligent agents, such as robots and virtual agents, must understand the dynamics of complex social interactions to interact with humans. Effectively representing social dynamics is challenging because we require multi-modal, synchronized…

Machine Learning · Computer Science 2025-01-22 Antonio Lech Martin-Ozimek , Isuru Jayarathne , Su Larb Mon , Jouh Yeong Chew

Human body restoration plays a vital role in various applications related to the human body. Despite recent advances in general image restoration using generative models, their performance in human body restoration remains mediocre, often…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yiming Zhang , Zhe Wang , Xinjie Li , Yunchen Yuan , Chengsong Zhang , Xiao Sun , Zhihang Zhong , Jian Wang

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu