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3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Chenhan Jiang

Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Han Yi , Zhedong Zheng , Xiangyu Xu , Tat-seng Chua

With the growing success of text or image guided 3D generators, users demand more control over the generation process, appearance stylization being one of them. Given a reference image, this requires adapting the appearance of a generated…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Ipek Oztas , Duygu Ceylan , Aysegul Dundar

Proving Rubik's Cube theorems at the high level represents a notable milestone in human-level spatial imagination and logic thinking and reasoning. Traditional Rubik's Cube robots, relying on complex vision systems and fixed algorithms,…

Robotics · Computer Science 2025-03-26 Feiyang Wang , Xiaomin Yu , Wangyu Wu

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

Open-vocabulary 3D object detection (OV-3DDet) aims to localize and recognize both seen and previously unseen object categories within any new 3D scene. While language and vision foundation models have achieved success in handling various…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Pengkun Jiao , Na Zhao , Jingjing Chen , Yu-Gang Jiang

Concept Bottleneck Models (CBMs) offer inherent interpretability by initially translating images into human-comprehensible concepts, followed by a linear combination of these concepts for classification. However, the annotation of concepts…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Hangzhou He , Lei Zhu , Xinliang Zhang , Shuang Zeng , Qian Chen , Yanye Lu

Understanding 3D scenes goes beyond simply recognizing objects; it requires reasoning about the spatial and semantic relationships between them. Current 3D scene-language models often struggle with this relational understanding,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jintang Xue , Ganning Zhao , Jie-En Yao , Hong-En Chen , Yue Hu , Meida Chen , Suya You , C. -C. Jay Kuo

In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of producing high-fidelity shapes with colors that match the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhengzhe Liu , Yi Wang , Xiaojuan Qi , Chi-Wing Fu

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of walls, which must…

Computer Vision and Pattern Recognition · Computer Science 2017-08-21 Ruiqi Guo , Chuhang Zou , Derek Hoiem

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

We introduce Cube Bench, a Rubik's-cube benchmark for evaluating spatial and sequential reasoning in multimodal large language models (MLLMs). The benchmark decomposes performance into five skills: (i) reconstructing cube faces from images…

Computation and Language · Computer Science 2025-12-24 Dhruv Anand , Ehsan Shareghi

In this work, we present a novel direction to build an image tokenizer directly on top of a frozen vision foundation model, which is a largely underexplored area. Specifically, we employ a frozen vision foundation model as the encoder of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Anlin Zheng , Xin Wen , Xuanyang Zhang , Chuofan Ma , Tiancai Wang , Gang Yu , Xiangyu Zhang , Xiaojuan Qi

The rapid emergence of foundation models, particularly Large Language Models (LLMs) and Vision-Language Models (VLMs), has introduced a transformative paradigm in robotics. These models offer powerful capabilities in semantic understanding,…

Robotics · Computer Science 2025-07-15 Muhammad Tayyab Khan , Ammar Waheed

This white paper describes some of the design principles for artificial or machine intelligence that guide efforts at Noumenal Labs. These principles are drawn from both nature and from the means by which we come to represent and understand…

Neurons and Cognition · Quantitative Biology 2025-02-20 Maxwell J. D. Ramstead , Candice Pattisapu , Jason Fox , Jeff Beck

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

Large Language Models are increasingly capable of interpreting multimodal inputs to generate complex 3D shapes, yet robust methods to evaluate geometric and structural fidelity remain underdeveloped. This paper introduces a human in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Ahmed R. Sadik , Mariusz Bujny

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

We combine neural rendering with multi-modal image and text representations to synthesize diverse 3D objects solely from natural language descriptions. Our method, Dream Fields, can generate the geometry and color of a wide range of objects…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Ajay Jain , Ben Mildenhall , Jonathan T. Barron , Pieter Abbeel , Ben Poole

Recent advances in video generation have enabled the synthesis of videos with strong temporal consistency and impressive visual quality, marking a crucial step toward vision foundation models. To evaluate these video generation models,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Xuming He , Zehao Fan , Hengjia Li , Fan Zhuo , Hankun Xu , Senlin Cheng , Di Weng , Haifeng Liu , Can Ye , Boxi Wu
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