English
Related papers

Related papers: Cube: A Roblox View of 3D Intelligence

200 papers

This paper presents a novel layered framework that integrates visual foundation models to improve robot manipulation tasks and motion planning. The framework consists of five layers: Perception, Cognition, Planning, Execution, and Learning.…

Robotics · Computer Science 2023-09-21 Chen Yang , Peng Zhou , Jiaming Qi

In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Weizhi Nie , Ruidong Chen , Weijie Wang , Bruno Lepri , Nicu Sebe

We propose a method to fuse frozen text-only large language models (LLMs) with pre-trained image encoder and decoder models, by mapping between their embedding spaces. Our model demonstrates a wide suite of multimodal capabilities: image…

Computation and Language · Computer Science 2023-10-16 Jing Yu Koh , Daniel Fried , Ruslan Salakhutdinov

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

Safety-critical 3D scene understanding tasks necessitate not only accurate but also confident predictions from 3D perception models. This study introduces Calib3D, a pioneering effort to benchmark and scrutinize the reliability of 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Lingdong Kong , Xiang Xu , Jun Cen , Wenwei Zhang , Liang Pan , Kai Chen , Ziwei Liu

Large Language Model (LLM) agents, while proficient in the digital realm, face a significant gap in physical-world deployment due to the challenge of forming and maintaining a robust spatial mental model. We identify three core cognitive…

Artificial Intelligence · Computer Science 2026-01-05 Huan-ang Gao , Zikang Zhang , Tianwei Luo , Kaisen Yang , Xinzhe Juan , Jiahao Qiu , Tianxing Chen , Bingxiang He , Hao Zhao , Hao Zhou , Shilong Liu , Mengdi Wang

We survey applications of pretrained foundation models in robotics. Traditional deep learning models in robotics are trained on small datasets tailored for specific tasks, which limits their adaptability across diverse applications. In…

Current foundation models for 3D shapes excel at global tasks (retrieval, classification) but transfer poorly to local part-level reasoning. Recent approaches leverage vision and language foundation models to directly solve dense tasks…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Souhail Hadgi , Bingchen Gong , Ramana Sundararaman , Emery Pierson , Lei Li , Peter Wonka , Maks Ovsjanikov

This paper proposes a novel framework for generating lingual descriptions of indoor scenes. Whereas substantial efforts have been made to tackle this problem, previous approaches focusing primarily on generating a single sentence for each…

Computer Vision and Pattern Recognition · Computer Science 2015-03-03 Dahua Lin , Chen Kong , Sanja Fidler , Raquel Urtasun

Modern extended reality XR systems provide rich analysis of image data and fusion of sensor input and demand AR/VR applications that can reason about 3D scenes in a semantic manner. We present a spatial reasoning framework that bridges…

Software Engineering · Computer Science 2025-04-28 Steven Häsler , Philipp Ackermann

Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances…

Graphics · Computer Science 2023-04-07 Longwen Zhang , Qiwei Qiu , Hongyang Lin , Qixuan Zhang , Cheng Shi , Wei Yang , Ye Shi , Sibei Yang , Lan Xu , Jingyi Yu

Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Weixi Feng , Chao Liu , Sifei Liu , William Yang Wang , Arash Vahdat , Weili Nie

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zhenyang Liu , Sixiao Zheng , Siyu Chen , Cairong Zhao , Longfei Liang , Xiangyang Xue , Yanwei Fu

The 3D point cloud representation plays a crucial role in preserving the geometric fidelity of the physical world, enabling more accurate complex 3D environments. While humans naturally comprehend the intricate relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Vishal Thengane , Xiatian Zhu , Salim Bouzerdoum , Son Lam Phung , Yunpeng Li

Recently unified generation and editing models have achieved remarkable success with their impressive performance. These models rely mainly on text prompts for instruction-based editing and generation, but language often fails to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Bin Xia , Bohao Peng , Jiyang Liu , Sitong Wu , Jingyao Li , Junjia Huang , Xu Zhao , Yitong Wang , Ruihang Chu , Bei Yu , Jiaya Jia

Existing 3D foundation models typically align point clouds to frozen vision-language spaces like CLIP, which achieve strong cross-modal retrieval by compressing 3D shape into a global vector. However, this global-only alignment cannot…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zebin He , Mingxin Yang , Shuhui Yang , Hanxiao Sun , Xintong Han , Chunchao Guo , Wenhan Luo

Foundation models, such as large language models (LLMs), have been widely recognised as transformative AI technologies due to their capabilities to understand and generate content, including plans with reasoning capabilities. Foundation…

Artificial Intelligence · Computer Science 2024-04-04 Qinghua Lu , Liming Zhu , Xiwei Xu , Zhenchang Xing , Stefan Harrer , Jon Whittle

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Junke Wang , Dongdong Chen , Chong Luo , Bo He , Lu Yuan , Zuxuan Wu , Yu-Gang Jiang

The field of vision-language models (VLMs), which take images and texts as inputs and output texts, is rapidly evolving and has yet to reach consensus on several key aspects of the development pipeline, including data, architecture, and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Hugo Laurençon , Andrés Marafioti , Victor Sanh , Léo Tronchon
‹ Prev 1 8 9 10 Next ›