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Related papers: Universal Scene Graph Generation

200 papers

Scene Graph Generation(SGG) is a scene understanding task that aims at identifying object entities and reasoning their relationships within a given image. In contrast to prevailing two-stage methods based on a large object detector (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Xinyao Liao , Wei Wei , Dangyang Chen , Yuanyuan Fu

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Alireza Zareian , Svebor Karaman , Shih-Fu Chang

Universal graph pre-training has emerged as a key paradigm in graph representation learning, offering a promising way to train encoders to learn transferable representations from unlabeled graphs and to effectively generalize across a wide…

Machine Learning · Computer Science 2026-02-27 Lianze Shan , Jitao Zhao , Dongxiao He , Yongqi Huang , Zhiyong Feng , Weixiong Zhang

Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Amartya Dutta , Kazi Sajeed Mehrab , Medha Sawhney , Abhilash Neog , Mridul Khurana , Sepideh Fatemi , Aanish Pradhan , M. Maruf , Ismini Lourentzou , Arka Daw , Anuj Karpatne

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

Panoptic Scene Graph has recently been proposed for comprehensive scene understanding. However, previous works adopt a fully-supervised learning manner, requiring large amounts of pixel-wise densely-annotated data, which is always tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Chengyang Zhao , Yikang Shen , Zhenfang Chen , Mingyu Ding , Chuang Gan

Aligning 3D scene graphs is a crucial initial step for several applications in robot navigation and embodied perception. Current methods in 3D scene graph alignment often rely on single-modality point cloud data and struggle with incomplete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Binod Singh , Sayan Deb Sarkar , Iro Armeni

Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Existing methods such as MSG learn scene graph embeddings in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Liyang Wang , Zeyu Zhang , Hao Tang

Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Thanh-Nhan Vo , Trong-Thuan Nguyen , Tam V. Nguyen , Minh-Triet Tran

A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Iro Armeni , Zhi-Yang He , JunYoung Gwak , Amir R. Zamir , Martin Fischer , Jitendra Malik , Silvio Savarese

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Rongjie Li , Songyang Zhang , Xuming He

Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Xukun Zhou , Zhenbo Song , Jun He , Hongyan Liu , Zhaoxin Fan

Scene Graph Generation (SGG) suffers from a long-tailed distribution, where a few predicate classes dominate while many others are underrepresented, leading to biased models that underperform on rare relations. Unbiased-SGG methods address…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Runfeng Qu , Ole Hall , Pia K Bideau , Julie Ouerfelli-Ethier , Martin Rolfs , Klaus Obermayer , Olaf Hellwich

A scene graph is a semantic representation that expresses the objects, attributes, and relationships between objects in a scene. Scene graphs play an important role in many cross modality tasks, as they are able to capture the interactions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Xuming Hu , Zhijiang Guo , Yu Fu , Lijie Wen , Philip S. Yu

The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-14 Hongdong Zheng , Yalong Bai , Wei Zhang , Tao Mei

3D scene graph generation (SGG) has been of high interest in computer vision. Although the accuracy of 3D SGG on coarse classification and single relation label has been gradually improved, the performance of existing works is still far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuanyuan Liu , Chengjiang Long , Zhaoxuan Zhang , Bokai Liu , Qiang Zhang , Baocai Yin , Xin Yang

Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams