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Related papers: Empath-D: VR-based Empathetic App Design for Acces…

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As an increasing number of interactive devices offer human-like assistance, there is a growing need to understand the human experience of interactive agents. When interactive artefacts with human-like features become intertwined in our…

Human-Computer Interaction · Computer Science 2020-09-11 Jasmin Niess , Paweł W. Woźniak

Augmented reality enables the illusion of contents such as objects and humans in the virtual world co-existing with users in the real world. However, non-users who are not aware of the presence of the virtual world and dynamically move…

Human-Computer Interaction · Computer Science 2019-07-01 Chao Shi

Avatar is a critical medium for identity representation in social virtual reality (VR). However, options for disability expression are highly limited on current avatar interfaces. Improperly designed disability features may even perpetuate…

Human-Computer Interaction · Computer Science 2025-02-17 Kexin Zhang , Edward Glenn Scott Spencer , Abijith Manikandan , Andric Li , Ang Li , Yaxing Yao , Yuhang Zhao

In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on observation, recordings and the developed VR application we…

This research paper addresses the limitations of current mobile accessibility services like TalkBack, which provide manual gesture-based sequential feedback to BVI users. Motivated by the promise of large language models (LLMs), this paper…

Human-Computer Interaction · Computer Science 2026-05-12 Joshua Owusu Ansah , Anuj Kapoor , Ayush Khanna , Manvika Vinod , Precious Njeck , Shuai Gao

The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between a human user and the virtual environment. The utilization of 3D gestural input allows for…

Human-Computer Interaction · Computer Science 2024-01-17 Nico Reski , Aris Alissandrakis , Andreas Kerren

TouchVR is a novel wearable haptic interface which can deliver multimodal tactile stimuli on the palm by DeltaTouch haptic display and vibrotactile feedback on the fingertips by vibration motors for the Virtual Reality (VR) user. DeltaTouch…

Robotics · Computer Science 2019-11-12 Daria Trinitatova , Dzmitry Tsetserukou

Providing pedestrians and other vulnerable road users with a clear indication about a fully autonomous vehicle status and intentions is crucial to make them coexist. In the last few years, a variety of external interfaces have been…

Human-Computer Interaction · Computer Science 2021-02-05 F. Gabriele Pratticò , Fabrizio Lamberti , Alberto Cannavò , Lia Morra , Paolo Montuschi

Approximately 15% of the world's population is suffering from various disabilities or impairments. However, many mobile UX designers and developers disregard the significance of accessibility for those with disabilities when developing…

Software Engineering · Computer Science 2023-08-21 Yuxin Zhang , Sen Chen , Lingling Fan , Chunyang Chen , Xiaohong Li

Highly Automated Vehicles (HAVs) can improve mobility for blind and visually impaired people (BVIPs). However, designing non-visual interfaces that enable them to maintain situation awareness inside the vehicle is a challenge. This paper…

Human-Computer Interaction · Computer Science 2025-07-28 Luca-Maxim Meinhardt , Enrico Rukzio

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Objective: The objectives encompassed (1) the creation of Recuerdame, a digital app specifically designed for occupational therapists, aiming to support these professionals in the processes of planning, organizing, developing, and…

Human-Computer Interaction · Computer Science 2024-10-18 Iván De-Rosende-Celeiro , Virginia Francisco-Gilmartín , Susana Bautista-Blasco , Adriana Ávila-Álvarez

The rise of autonomous systems in cities, such as automated vehicles (AVs), requires new approaches for prototyping and evaluating how people interact with those systems through context-based user interfaces, such as external human-machine…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmueller , Martin Tomitsch , Luke Hespanhol , Tram Thi Minh Tran , Stewart Worrall , Eduardo Nebot

Social interactions promote well-being, yet barriers like geographic distance, time limitations, and mental health conditions can limit face-to-face interactions. Emotionally responsive AI systems, such as chatbots, offer new opportunities…

Human-Computer Interaction · Computer Science 2025-10-28 Mahnaz Roshanaei , Rezvaneh Rezapour , Magy Seif El-Nasr

User Experience (UX) evaluation methods that are commonly used with hearing users may not be functional or effective for Deaf users. This is because these methods are primarily designed for users with hearing abilities, which can create…

Human-Computer Interaction · Computer Science 2025-07-31 A. E. Fuentes-Cortázar , A. Rivera-Hernández , J. R. Rojano-Cáceres

The present cross-disciplinary research explores pedestrian-autonomous vehicle interactions in a safe, virtual environment. We first present contemporary tools in the field and then propose the design and development of a new application…

Computers and Society · Computer Science 2021-10-01 Georgios Pappas , Joshua E. Siegel , Jacob Rutkowski , Andrea Schaaf

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

As social VR applications grow in popularity, blind and low vision users encounter continued accessibility barriers. Yet social VR, which enables multiple people to engage in the same virtual space, presents a unique opportunity to allow…

Human-Computer Interaction · Computer Science 2024-10-30 Jazmin Collins , Crescentia Jung , Yeonju Jang , Danielle Montour , Andrea Stevenson Won , Shiri Azenkot

Personas can help raise awareness among stakeholders about users' needs. While personas are made-up people, they are based on facts gathered from user research. Personas can also be used to raise awareness of universal design and…

Human-Computer Interaction · Computer Science 2020-06-30 Trenton Schulz , Kristin Skeide Fuglerud

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker