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Learned representations in deep reinforcement learning (DRL) have to extract task-relevant information from complex observations, balancing between robustness to distraction and informativeness to the policy. Such stable and rich…

Machine Learning · Computer Science 2021-10-28 Mete Kemertas , Tristan Aumentado-Armstrong

In control problems for insect-scale direct-drive experimental platforms under tandem wing influence, the primary challenge facing existing reinforcement learning models is their limited safety in the exploration process and the stability…

Artificial Intelligence · Computer Science 2024-05-24 Minghao Zhang , Bifeng Song , Changhao Chen , Xinyu Lang

A major obstacle in reinforcement learning-based sentence generation is the large action space whose size is equal to the vocabulary size of the target-side language. To improve the efficiency of reinforcement learning, we present a novel…

Computation and Language · Computer Science 2019-04-08 Kazuma Hashimoto , Yoshimasa Tsuruoka

Autonomously tailoring content to a set of predetermined affective patterns has long been considered the holy grail of affect-aware human-computer interaction at large. The experience-driven procedural content generation framework realises…

Human-Computer Interaction · Computer Science 2024-08-14 Matthew Barthet , Diogo Branco , Roberto Gallotta , Ahmed Khalifa , Georgios N. Yannakakis

Interactive reinforcement learning (IRL) extends traditional reinforcement learning (RL) by allowing an agent to interact with parent-like trainers during a task. In this paper, we present an IRL approach using dynamic audio-visual input in…

Artificial Intelligence · Computer Science 2018-07-27 Francisco Cruz , German I. Parisi , Stefan Wermter

Procedural Content Generation via Machine Learning (PCGML) faces a significant hurdle that sets it apart from other fields, such as image or text generation, which is limited annotated data. Many existing methods for procedural level…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Negar Mirgati , Matthew Guzdial

Building autonomous machines that can explore open-ended environments, discover possible interactions and build repertoires of skills is a general objective of artificial intelligence. Developmental approaches argue that this can only be…

Machine Learning · Computer Science 2026-01-30 Cédric Colas , Tristan Karch , Olivier Sigaud , Pierre-Yves Oudeyer

Visual paragraph generation aims to automatically describe a given image from different perspectives and organize sentences in a coherent way. In this paper, we address three critical challenges for this task in a reinforcement learning…

Computer Vision and Pattern Recognition · Computer Science 2019-08-30 Yadan Luo , Zi Huang , Zheng Zhang , Ziwei Wang , Jingjing Li , Yang Yang

Emotion-controllable response generation is an attractive and valuable task that aims to make open-domain conversations more empathetic and engaging. Existing methods mainly enhance the emotion expression by adding regularization terms to…

Computation and Language · Computer Science 2020-06-09 Lei Shen , Yang Feng

The paper presents the PCGPT framework, an innovative approach to procedural content generation (PCG) using offline reinforcement learning and transformer networks. PCGPT utilizes an autoregressive model based on transformers to generate…

Machine Learning · Computer Science 2023-10-05 Sajad Mohaghegh , Mohammad Amin Ramezan Dehnavi , Golnoosh Abdollahinejad , Matin Hashemi

While most research on controllable text generation has focused on steering base Language Models, the emerging instruction-tuning and prompting paradigm offers an alternate approach to controllability. We compile and release ConGenBench, a…

Computation and Language · Computer Science 2024-05-03 Dhananjay Ashok , Barnabas Poczos

Large language models (LLMs) often exhibit limited performance on domain-specific tasks due to the natural disproportionate representation of specialized information in their training data and the static nature of these datasets. Knowledge…

Computation and Language · Computer Science 2025-09-30 Chaojun Nie , Jun Zhou , Guanxiang Wang , Shisong Wu , Zichen Wang

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…

Artificial Intelligence · Computer Science 2020-10-12 Jialin Liu , Sam Snodgrass , Ahmed Khalifa , Sebastian Risi , Georgios N. Yannakakis , Julian Togelius

Navigating and understanding complex and unknown environments autonomously demands more than just basic perception and movement from embodied agents. Truly effective exploration requires agents to possess higher-level cognitive abilities,…

Artificial Intelligence · Computer Science 2025-09-12 Abdel Hakim Drid , Vincenzo Suriani , Daniele Nardi , Abderrezzak Debilou

Mapping natural language instructions to programs that computers can process is a fundamental challenge. Existing approaches focus on likelihood-based training or using reinforcement learning to fine-tune models based on a single reward. In…

Computation and Language · Computer Science 2021-10-05 Sayan Ghosh , Shashank Srivastava

Test-time Reinforcement Learning (TTRL) has shown promise in adapting foundation models for complex tasks at test-time, resulting in large performance improvements. TTRL leverages an elegant two-phase sampling strategy: first,…

Machine Learning · Computer Science 2025-11-11 Peyman Hosseini , Ondrej Bohdal , Taha Ceritli , Ignacio Castro , Matthew Purver , Mete Ozay , Umberto Michieli

Self-paced reinforcement learning (RL) aims to improve the data efficiency of learning by automatically creating sequences, namely curricula, of probability distributions over contexts. However, existing techniques for self-paced RL fail in…

Machine Learning · Computer Science 2023-05-29 Cevahir Koprulu , Ufuk Topcu

Recent advances in text-conditioned image generation diffusion models have begun paving the way for new opportunities in modern medical domain, in particular, generating Chest X-rays (CXRs) from diagnostic reports. Nonetheless, to further…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Woojung Han , Chanyoung Kim , Dayun Ju , Yumin Shim , Seong Jae Hwang

The operation of future 6th-generation (6G) mobile networks will increasingly rely on the ability of deep reinforcement learning (DRL) to optimize network decisions in real-time. DRL yields demonstrated efficacy in various resource…

Networking and Internet Architecture · Computer Science 2026-01-30 Abhishek Duttagupta , MohammadErfan Jabbari , Claudio Fiandrino , Marco Fiore , Joerg Widmer

Combination of machine learning (for generating machine intelligence), computer vision (for better environment perception), and robotic systems (for controlled environment interaction) motivates this work toward proposing a vision-based…

Robotics · Computer Science 2021-05-31 Aras Dargazany
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