English

Mapping Language to Programs using Multiple Reward Components with Inverse Reinforcement Learning

Computation and Language 2021-10-05 v1

Abstract

Mapping natural language instructions to programs that computers can process is a fundamental challenge. Existing approaches focus on likelihood-based training or using reinforcement learning to fine-tune models based on a single reward. In this paper, we pose program generation from language as Inverse Reinforcement Learning. We introduce several interpretable reward components and jointly learn (1) a reward function that linearly combines them, and (2) a policy for program generation. Fine-tuning with our approach achieves significantly better performance than competitive methods using Reinforcement Learning (RL). On the VirtualHome framework, we get improvements of up to 9.0% on the Longest Common Subsequence metric and 14.7% on recall-based metrics over previous work on this framework (Puig et al., 2018). The approach is data-efficient, showing larger gains in performance in the low-data regime. Generated programs are also preferred by human evaluators over an RL-based approach, and rated higher on relevance, completeness, and human-likeness.

Keywords

Cite

@article{arxiv.2110.00842,
  title  = {Mapping Language to Programs using Multiple Reward Components with Inverse Reinforcement Learning},
  author = {Sayan Ghosh and Shashank Srivastava},
  journal= {arXiv preprint arXiv:2110.00842},
  year   = {2021}
}

Comments

Accepted at Findings of EMNLP 2021

R2 v1 2026-06-24T06:34:38.683Z