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Experiential AI is proposed as a new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent. It addresses the challenge of finding novel ways of opening…

Computers and Society · Computer Science 2019-08-08 Drew Hemment , Ruth Aylett , Vaishak Belle , Dave Murray-Rust , Ewa Luger , Jane Hillston , Michael Rovatsos , Frank Broz

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Reversing unitary operations is a key task in quantum computing and quantum control. In this work, we introduce and develop the framework of shadow unitary inversion, a relaxed variant of unitary inversion in which the goal is to reproduce…

Quantum Physics · Physics 2026-05-29 Guocheng Zhen , Yu-Ao Chen , Mingrui Jing , Jingu Xie , Ranyiliu Chen , Xin Wang

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

GAN inversion aims to invert a given image back into the latent space of a pretrained GAN model, for the image to be faithfully reconstructed from the inverted code by the generator. As an emerging technique to bridge the real and fake…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Weihao Xia , Yulun Zhang , Yujiu Yang , Jing-Hao Xue , Bolei Zhou , Ming-Hsuan Yang

The Shape From Shading is one of a computer vision field. It studies the 3D reconstruction of an object from a single grayscale image. The difficulty of this field can be expressed in the local ambiguity (convex / concave). J.Shi and Q.Zhu…

Computer Vision and Pattern Recognition · Computer Science 2016-07-13 Lyes Abada , Saliha Aouat , Omar el farouk Bourahla

Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Stephan J. Garbin , Marek Kowalski , Matthew Johnson , Jamie Shotton

Advances in deep generative networks have led to impressive results in recent years. Nevertheless, such models can often waste their capacity on the minutiae of datasets, presumably due to weak inductive biases in their decoders. This is…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Yaroslav Ganin , Tejas Kulkarni , Igor Babuschkin , S. M. Ali Eslami , Oriol Vinyals

This paper describes the application of artificial intelligence to the creation of digital art. AI is a computational paradigm that codifies intelligence into machines. There are generally three types of artificial intelligence and these…

Artificial Intelligence · Computer Science 2018-07-24 Bo Xing , Tshilidzi Marwala

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult, even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Todd Zickler , Pratul P. Srinivasan

Images captured under low-light conditions often suffer from (partially) poor visibility. Besides unsatisfactory lightings, multiple types of degradations, such as noise and color distortion due to the limited quality of cameras, hide in…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Yonghua Zhang , Jiawan Zhang , Xiaojie Guo

Distributed hybrid rendering (DHR) is a real-time rendering approach that incorporates cloud-based ray tracing with locally rasterized graphics for interactive thin client metaverse and game applications. With cloud assistance, DHR can…

Graphics · Computer Science 2024-06-12 Yu Wei Tan , Siang Ern Low , Jonas Chow , Javon Teo , Anand Bhojan

While manga is a popular entertainment form, creating manga is tedious, especially adding screentones to the created sketch, namely manga screening. Unfortunately, there is no existing method that tailors for automatic manga screening,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jian Lin , Xueting Liu , Chengze Li , Minshan Xie , Tien-Tsin Wong

In this work, we present the recursive camera-painting approach to obtain painterly smudging in real-time rendering applications. We have implemented recursive camera painting as both a GPU-based ray-tracing and in a Virtual Reality game…

Graphics · Computer Science 2023-12-20 Ergun Akleman , Cassie Mullins , Christopher Morrison , David Oh

GANs (Generative adversarial networks) is a new AI technology that can perform deep learning with less training data and has the capability of achieving transformation between two image sets. Using GAN we have carried out a comparison…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Mai Cong Hung , Ryohei Nakatsu , Naoko Tosa , Takashi Kusumi , Koji Koyamada

LiDAR-driven 3D sensing allows new generations of vehicles to achieve advanced levels of situation awareness. However, recent works have demonstrated that physical adversaries can spoof LiDAR return signals and deceive 3D object detectors…

Cryptography and Security · Computer Science 2021-05-04 Zhongyuan Hau , Soteris Demetriou , Luis Muñoz-González , Emil C. Lupu

Non-uniform and multi-illuminant color constancy are important tasks, the solution of which will allow to discard information about lighting conditions in the image. Non-uniform illumination and shadows distort colors of real-world objects…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Oleksii Sidorov

Caricature is an abstraction of a real person which distorts or exaggerates certain features, but still retains a likeness. While most existing works focus on 3D caricature reconstruction from 2D caricatures or translating 2D photos to 2D…

Graphics · Computer Science 2019-06-04 Yudong Guo , Luo Jiang , Lin Cai , Juyong Zhang

Deep neural networks have dramatically advanced the state of the art for many areas of machine learning. Recently they have been shown to have a remarkable ability to generate highly complex visual artifacts such as images and text rather…

Computer Vision and Pattern Recognition · Computer Science 2016-07-08 Andrey Zhmoginov , Mark Sandler

Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Yuxuan Zhang , Wenzheng Chen , Huan Ling , Jun Gao , Yinan Zhang , Antonio Torralba , Sanja Fidler