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Related papers: VGGT: Visual Geometry Grounded Transformer

200 papers

In this paper, we propose a transformer based approach for visual grounding. Unlike previous proposal-and-rank frameworks that rely heavily on pretrained object detectors or proposal-free frameworks that upgrade an off-the-shelf one-stage…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Ye Du , Zehua Fu , Qingjie Liu , Yunhong Wang

Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We revisit bounded-memory streaming from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Zhisong Xu , Takeshi Oishi

The Visual Geometry Grounded Transformer (VGGT) marks a significant leap forward in 3D scene reconstruction, as it is the first model that directly infers all key 3D attributes (camera poses, depths, and dense geometry) jointly in one pass.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Weitian Wang , Lukas Meiner , Rai Shubham , Cecilia De La Parra , Akash Kumar

World models that forecast scene evolution by generating future video frames devote the bulk of their capacity to photometric details, yet the resulting predictions often remain geometrically inconsistent. We present VGGT-World, a geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiangyu Sun , Shijie Wang , Fengyi Zhang , Lin Liu , Caiyan Jia , Ziying Song , Zi Huang , Yadan Luo

Structure-from-motion (SfM) is a long-standing problem in the computer vision community, which aims to reconstruct the camera poses and 3D structure of a scene from a set of unconstrained 2D images. Classical frameworks solve this problem…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Jianyuan Wang , Nikita Karaev , Christian Rupprecht , David Novotny

Visual Geometry Grounded Transformer (VGGT) advances 3D reconstruction via scalable Transformer architecture, but the quadratic complexity of global attention prevents long context application. StreamVGGT enables streaming with causal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zichen Zou , Xiaosong Jia , Zuxuan Wu , Yu-Gang Jiang

Feed-forward 3D reconstruction models, represented by Visual Geometry Grounded Transformer (VGGT), jointly predict multiple visual geometry tasks such as depth estimation, camera pose prediction, and point cloud reconstruction in a single…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yipu Zhang , Jintao Cheng , Weilun Feng , Jiehao Luo , Chuanguang Yang , Zhulin An , Yongjun Xu , Wei Zhang

Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Hao Li , Zhengyu Zou , Fangfu Liu , Xuanyang Zhang , Fangzhou Hong , Yukang Cao , Yushi Lan , Manyuan Zhang , Gang Yu , Dingwen Zhang , Ziwei Liu

Learning-based 3D visual geometry models have benefited substantially from large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention for strong streaming reconstruction, but suffers from unbounded KV cache…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Bharath Raj Nagoor Kani , Noah Snavely

3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Federico Tombari , Felix Achilles , Nassir Navab

3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or object priors. We…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Nikita Drozdov , Andrey Lemeshko , Nikita Gavrilov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

Learning Bird's Eye View (BEV) representation from surrounding-view cameras is of great importance for autonomous driving. In this work, we propose a Geometry-guided Kernel Transformer (GKT), a novel 2D-to-BEV representation learning…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Shaoyu Chen , Tianheng Cheng , Xinggang Wang , Wenming Meng , Qian Zhang , Wenyu Liu

We tackle the task of synthesizing novel views of an object given a few input images and associated camera viewpoints. Our work is inspired by recent 'geometry-free' approaches where multi-view images are encoded as a (global) set-latent…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Naveen Venkat , Mayank Agarwal , Maneesh Singh , Shubham Tulsiani

This paper presents VGGT-360, a novel training-free framework for zero-shot, geometry-consistent panoramic depth estimation. Unlike prior view-independent training-free approaches, VGGT-360 reformulates the task as panoramic reprojection…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jiayi Yuan , Haobo Jiang , De Wen Soh , Na Zhao

We introduce a novel task of 3D visual grounding in monocular RGB images using language descriptions with both appearance and geometry information. Specifically, we build a large-scale dataset, Mono3DRefer, which contains 3D object targets…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Yang Zhan , Yuan Yuan , Zhitong Xiong

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 David Huang , Guile Wu , Chengjie Huang , Bingbing Liu , Dongfeng Bai

In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Jinglu Wang , Bo Sun , Yan Lu

Throughout the history of computer vision, while research has explored the integration of images (visual) and point clouds (geometric), many advancements in image and 3D object recognition have tended to process these modalities separately.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Ryosuke Yamada , Kensho Hara , Hirokatsu Kataoka , Koshi Makihara , Nakamasa Inoue , Rio Yokota , Yutaka Satoh

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang