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The objective of this paper is a neural network model that controls the pose and expression of a given face, using another face or modality (e.g. audio). This model can then be used for lightweight, sophisticated video and image editing. We…
Current generative video models excel at producing novel content from text and image prompts, but leave a critical gap in editing existing pre-recorded videos, where minor alterations to the spoken script require preserving motion, temporal…
Lip-reading models have been significantly improved recently thanks to powerful deep learning architectures. However, most works focused on frontal or near frontal views of the mouth. As a consequence, lip-reading performance seriously…
Audio-driven portrait animation has made significant advances with diffusion-based models, improving video quality and lipsync accuracy. However, the increasing complexity of these models has led to inefficiencies in training and inference,…
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often…
Controllable video character replacement with a user-provided identity remains a challenging problem due to the lack of paired video data. Prior works have predominantly relied on a reconstruction-based paradigm that requires per-frame…
In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages. Initially, we extract 3D intermediate representations…
Recently, several works tackled the video editing task fostered by the success of large-scale text-to-image generative models. However, most of these methods holistically edit the frame using the text, exploiting the prior given by…
Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…
Face stylization refers to the transformation of a face into a specific portrait style. However, current methods require the use of example-based adaptation approaches to fine-tune pre-trained generative models so that they demand lots of…
The human face plays a central role in social communication, necessitating the use of performant computer vision tools for human-centered applications. We propose Face-LLaVA, a multimodal large language model for face-centered, in-context…
Portrait retouching aims to improve the aesthetic quality of input portrait photos and especially requires human-region priority. The deep learning-based methods largely elevate the retouching efficiency and provide promising retouched…
Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach…
The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…
Generating portrait images by controlling the motions of existing faces is an important task of great consequence to social media industries. For easy use and intuitive control, semantically meaningful and fully disentangled parameters…
Synthesizing realistic videos according to a given speech is still an open challenge. Previous works have been plagued by issues such as inaccurate lip shape generation and poor image quality. The key reason is that only motions and…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
The task of converting text input into video content is becoming an important topic for synthetic media generation. Several methods have been proposed with some of them reaching close-to-natural performances in constrained tasks. In this…
Diffusion-based text-to-image (T2I) models have demonstrated remarkable results in global video editing tasks. However, their focus is primarily on global video modifications, and achieving desired attribute-specific changes remains a…
Lip-syncing videos with given audio is the foundation for various applications including the creation of virtual presenters or performers. While recent studies explore high-fidelity lip-sync with different techniques, their task-orientated…