Related papers: Streaming Generation of Co-Speech Gestures via Acc…
Synthesizing synchronized and natural co-speech gesture videos remains a formidable challenge. Recent approaches have leveraged motion graphs to harness the potential of existing video data. To retrieve an appropriate trajectory from the…
Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…
While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis…
Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…
Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…
We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…
The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…
The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the…
Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations.…
Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…
Diffusion models have shown great success in generating high-quality co-speech gestures for interactive humanoid robots or digital avatars from noisy input with the speech audio or text as conditions. However, they rarely focus on providing…
Gestures play a key role in human communication. Recent methods for co-speech gesture generation, while managing to generate beat-aligned motions, struggle generating gestures that are semantically aligned with the utterance. Compared to…
Gestures are essential for enhancing co-speech communication, offering visual emphasis and complementing verbal interactions. While prior work has concentrated on point-level motion or fully supervised data-driven methods, we focus on…
Existing gesture generation methods primarily focus on upper body gestures based on audio features, neglecting speech content, emotion, and locomotion. These limitations result in stiff, mechanical gestures that fail to convey the true…
Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…
Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…
Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…
Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive…
The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…
Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…