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Related papers: Streaming Generation of Co-Speech Gestures via Acc…

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Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…

Graphics · Computer Science 2025-05-09 Jinhe Huang , Yongkang Cheng , Yuming Hang , Gaoge Han , Jinewei Li , Jing Zhang , Xingjian Gu

Diffusion-based generative models have greatly impacted the speech processing field in recent years, exhibiting high speech naturalness and spawning a new research direction. Their application in real-time communication is, however, still…

Signal Processing · Electrical Eng. & Systems 2026-04-22 Simon Welker , Bunlong Lay , Maris Hillemann , Tal Peer , Timo Gerkmann

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

Sound · Computer Science 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

The introduction of diffusion models has brought significant advances to the field of audio-driven talking head generation. However, the extremely slow inference speed severely limits the practical implementation of diffusion-based talking…

Graphics · Computer Science 2025-11-18 Haotian Wang , Yuzhe Weng , Jun Du , Haoran Xu , Xiaoyan Wu , Shan He , Bing Yin , Cong Liu , Jianqing Gao , Qingfeng Liu

Generating long-term, coherent, and realistic music-conditioned dance sequences remains a challenging task in human motion synthesis. Existing approaches exhibit critical limitations: motion graph methods rely on fixed template libraries,…

Sound · Computer Science 2025-06-04 Mingyang Huang , Peng Zhang , Bang Zhang

Diffusion models have significantly advanced the field of talking head generation (THG). However, slow inference speeds and prevalent non-autoregressive paradigms severely constrain the application of diffusion-based THG models. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Haotian Wang , Yuzhe Weng , Jun Du , Haoran Xu , Xiaoyan Wu , Shan He , Bing Yin , Cong Liu , Qingfeng Liu

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Fengyi Fang , Sicheng Yang , Wenming Yang

Creating a virtual avatar with semantically coherent gestures that are aligned with speech is a challenging task. Existing gesture generation research mainly focused on generating rhythmic beat gestures, neglecting the semantic context of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

Co-speech gesture video generation aims to synthesize realistic, audio-aligned videos of speakers, complete with synchronized facial expressions and body gestures. This task presents challenges due to the significant one-to-many mapping…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Xu Yang , Shaoli Huang , Shenbo Xie , Xuelin Chen , Yifei Liu , Changxing Ding

The task of video generation requires synthesizing visually realistic and temporally coherent video frames. Existing methods primarily use asynchronous auto-regressive models or synchronous diffusion models to address this challenge.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Mingzhen Sun , Weining Wang , Gen Li , Jiawei Liu , Jiahui Sun , Wanquan Feng , Shanshan Lao , SiYu Zhou , Qian He , Jing Liu

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Kunhao Liu , Wenbo Hu , Jiale Xu , Ying Shan , Shijian Lu

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

Robotics · Computer Science 2025-12-22 Gang Zhang

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human speech inputs due to the limited 3D speech-gesture data. In…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Xingqun Qi , Hengyuan Zhang , Yatian Wang , Jiahao Pan , Chen Liu , Peng Li , Xiaowei Chi , Mengfei Li , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

In this work, we present LLM Gesticulator, an LLM-based audio-driven co-speech gesture generation framework that synthesizes full-body animations that are rhythmically aligned with the input audio while exhibiting natural movements and…

Graphics · Computer Science 2024-10-23 Haozhou Pang , Tianwei Ding , Lanshan He , Ming Tao , Lu Zhang , Qi Gan

In this work, we present Semantic Gesticulator, a novel framework designed to synthesize realistic gestures accompanying speech with strong semantic correspondence. Semantically meaningful gestures are crucial for effective non-verbal…

Graphics · Computer Science 2025-10-23 Zeyi Zhang , Tenglong Ao , Yuyao Zhang , Qingzhe Gao , Chuan Lin , Baoquan Chen , Libin Liu