Related papers: From particles to precision. Simulating subsonic t…
The use of adaptive spatial resolution to simulate flows of practical interest using Smoothed Particle Hydrodynamics (SPH) is of considerable importance. Recently, Muta and Ramachandran [1] have proposed an efficient adaptive SPH method…
We analyse the performance of twelve different implementations of Smoothed Particle Hydrodynamics (SPH) using seven tests designed to isolate key hydrodynamic elements of cosmological simulations which are known to cause the SPH algorithm…
We present the smoothed-particle hydrodynamics simulation code, Bonsai-SPH, which is a continuation of our previously developed gravity-only hierarchical $N$-body code (called Bonsai). The code is optimized for Graphics Processing Unit…
The numerical accuracy of particle-based approximations in Smoothed Particle Hydrodynamics (SPH) is significantly affected by the spatial uniformity of particle distributions, especially for second-order derivatives. This study aims to…
We present REMIX, a smoothed particle hydrodynamics (SPH) scheme designed to alleviate effects that typically suppress mixing and instability growth at density discontinuities in SPH simulations. We approach this problem by directly…
Particle-based fluid simulations have emerged as a powerful tool for solving the Navier-Stokes equations, especially in cases that include intricate physics and free surfaces. The recent addition of machine learning methods to the toolbox…
We present and test a general-purpose code, called PPASPH, for evolving self-gravitating fluids in astrophysics, both with and without a collisionless component. In PPASPH, hydrodynamical properties are computed by using the SPH (Smoothed…
We study the consistency and convergence of smoothed particle hydrodynamics (SPH), as a function of the interpolation parameters, namely the number of particles $N$, the number of neighbors $n$, and the smoothing length $h$, using…
Silent data corruptions (SDCs) hinder the correctness of long-running scientific applications on large scale computing systems. Selective particle replication (SPR) is proposed herein as the first particle-based replication method for…
A numerical method based on smoothed particle hydrodynamics with adaptive spatial resolution (SPH-ASR) was developed for simulating free surface flows. This method can reduce the computational demands while maintaining the numerical…
We test and improve the numerical schemes in our smoothed particle hydrodynamics (SPH) code for cosmological simulations, including the pressure-entropy formulation (PESPH), a time-dependent artificial viscosity, a refined timestep…
We present and test a new, special-relativistic formulation of Smoothed Particle Hydrodynamics (SPH). Our approach benefits from several improvements with respect to earlier relativistic SPH formulations. It is self-consistently derived…
We perform simulations of the Kelvin-Helmholtz instability using smoothed particle hydrodynamics (SPH). The instability is studied both in the linear and strongly non-linear regimes. The smooth, well-posed initial conditions of Lecoanet et…
In this work we will identify a novel relation between Smoothed Particle Hydrodynamics (SPH) and explicit Large Eddy Simulation (LES) using a coarse-graining method from Non-Equilibrium Molecular Dynamics (NEMD). While the current…
The paper presents a detailed review of the smooth particle hydrodynamics (SPH) method with particular focus on its astrophysical applications. We start by introducing the basic ideas and concepts and thereby outline all ingredients that…
Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical difficulties: the particle deficiency problem, which will…
We summarize the ideas that led to the Adaptive Smoothed Particle Hydrodynamics (ASPH) algorithm, with anisotropic smoothing and shock-tracking. We then identify a serious new problem for SPH simulations with shocks and radiative cooling…
To capture specific characteristics of non-Newtonian fluids, during the past years fractional constitutive models have become increasingly popular. These models are able to capture in a simple and compact way the complex behaviour of…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
Building efficient, accurate and generalizable reduced order models of developed turbulence remains a major challenge. This manuscript approaches this problem by developing a hierarchy of parameterized reduced Lagrangian models for…