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Related papers: Learning Physics-Based Full-Body Human Reaching an…

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Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Fabien Baradel , Thibault Groueix , Philippe Weinzaepfel , Romain Brégier , Yannis Kalantidis , Grégory Rogez

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

Robotics · Computer Science 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

Although the essential nuance of human motion is often conveyed as a combination of body movements and hand gestures, the existing monocular motion capture approaches mostly focus on either body motion capture only ignoring hand parts or…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Yu Rong , Takaaki Shiratori , Hanbyul Joo

Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Yuxiang Zhang , Zhe Li , Liang An , Mengcheng Li , Tao Yu , Yebin Liu

We present a new framework to generate human-like lower-limb trajectories in periodic and non-periodic walking conditions. In our method, walking dynamics is encoded in 3LP, a linear simplified model composed of three pendulums to model…

Robotics · Computer Science 2018-03-28 Salman Faraji , Auke Jan Ijspeert

Generating stable walking gaits that yield natural locomotion when executed on robotic-assistive devices is a challenging task that often requires hand-tuning by domain experts. This paper presents an alternative methodology, where we…

Robotics · Computer Science 2022-03-16 Kejun Li , Maegan Tucker , Rachel Gehlhar , Yisong Yue , Aaron D. Ames

We present ArtiGrasp, a novel method to synthesize bi-manual hand-object interactions that include grasping and articulation. This task is challenging due to the diversity of the global wrist motions and the precise finger control that are…

Robotics · Computer Science 2024-03-05 Hui Zhang , Sammy Christen , Zicong Fan , Luocheng Zheng , Jemin Hwangbo , Jie Song , Otmar Hilliges

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

A challenge in robot grasping is to achieve task-grasping which is to select a grasp that is advantageous to the success of tasks before and after grasps. One of the frameworks to address this difficulty is Learning-from-Observation (LfO),…

Robotics · Computer Science 2022-03-03 Daichi Saito , Kazuhiro Sasabuchi , Naoki Wake , Jun Takamatsu , Hideki Koike , Katsushi Ikeuchi

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

Human motion prediction is an essential part for human-robot collaboration. Unlike most of the existing methods mainly focusing on improving the effectiveness of spatiotemporal modeling for accurate prediction, we take effectiveness and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Jin Liu , Jianqin Yin

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating the development of learning-based methods for robust object…

Robotics · Computer Science 2025-07-04 Siyu Ma , Wenxin Du , Chang Yu , Ying Jiang , Zeshun Zong , Tianyi Xie , Yunuo Chen , Yin Yang , Xuchen Han , Chenfanfu Jiang

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Davis Rempe , Leonidas J. Guibas , Aaron Hertzmann , Bryan Russell , Ruben Villegas , Jimei Yang

A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies. However, existing retargeting pipelines often struggle with the significant…

Imitation learning from human hand motion data presents a promising avenue for imbuing robots with human-like dexterity in real-world manipulation tasks. Despite this potential, substantial challenges persist, particularly with the…

Robotics · Computer Science 2024-07-08 Chen Wang , Haochen Shi , Weizhuo Wang , Ruohan Zhang , Li Fei-Fei , C. Karen Liu

This paper proposes a new method for live free-viewpoint human performance capture with dynamic details (e.g., cloth wrinkles) using a single RGBD camera. Our main contributions are: (i) a multi-layer representation of garments and body,…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Tao Yu , Zerong Zheng , Yuan Zhong , Jianhui Zhao , Qionghai Dai , Gerard Pons-Moll , Yebin Liu

Motion capture using sparse inertial sensors has shown great promise due to its portability and lack of occlusion issues compared to camera-based tracking. Existing approaches typically assume that IMU sensors are tightly attached to the…

Graphics · Computer Science 2025-08-14 Andela Ilic , Jiaxi Jiang , Paul Streli , Xintong Liu , Christian Holz

Humans can steadily and gently grasp unfamiliar objects based on tactile perception. Robots still face challenges in achieving similar performance due to the difficulty of learning accurate grasp-force predictions and force control…

Robotics · Computer Science 2025-02-05 Mingxuan Li , Lunwei Zhang , Tiemin Li , Yao Jiang

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

We present a visuo-tactile data-collection system that generates temporally structured, contact-rich demonstrations for imitation learning. Conventional systems often decouple the operator from contact forces, which hinders the…

Robotics · Computer Science 2026-05-12 Yeseung Kim , Nayoung Oh , Jun Park , Teetat Thamronglak , Daehyung Park