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Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve…

Machine Learning · Computer Science 2018-11-29 David Warde-Farley , Tom Van de Wiele , Tejas Kulkarni , Catalin Ionescu , Steven Hansen , Volodymyr Mnih

We focus on the problem of designing an artificial agent (AI), capable of assisting a human user to complete a task. Our goal is to guide human users towards optimal task performance while keeping their cognitive load as low as possible.…

Robotics · Computer Science 2019-11-05 Gilwoo Lee , Christoforos Mavrogiannis , Siddhartha S. Srinivasa

Learning an agent model that behaves like humans-capable of jointly perceiving the environment, predicting the future, and taking actions from a first-person perspective-is a fundamental challenge in computer vision. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Lu Chen , Yizhou Wang , Shixiang Tang , Qianhong Ma , Tong He , Wanli Ouyang , Xiaowei Zhou , Hujun Bao , Sida Peng

As organizations increasingly deploy AI as a teammate rather than a standalone tool, morally consequential mistakes often arise from joint human-AI workflows in which causality is ambiguous. We ask how people allocate responsibility in…

Human-Computer Interaction · Computer Science 2026-04-13 Greg Nyilasy , Brock Bastian , Jennifer Overbeck , Abraham Ryan Ade Putra Hito

This paper presents new families of algorithms for the repeated play of two-agent (near) zero-sum games and two-agent zero-sum stochastic games. For example, the family includes fictitious play and its variants as members. Commonly, the…

Computer Science and Game Theory · Computer Science 2023-11-03 Yuksel Arslantas , Ege Yuceel , Yigit Yalin , Muhammed O. Sayin

To maximize safety and driving comfort, autonomous driving systems can benefit from implementing foresighted action choices that take different potential scenario developments into account. While artificial scene prediction methods are…

Robotics · Computer Science 2022-04-15 Chao Wang , Thomas H. Weisswange , Matti Krueger , Christiane B. Wiebel-Herboth

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

ML-based motion planning is a promising approach to produce agents that exhibit complex behaviors, and automatically adapt to novel environments. In the context of autonomous driving, it is common to treat all available training data…

We study Bayesian automated mechanism design in unstructured dynamic environments, where a principal repeatedly interacts with an agent, and takes actions based on the strategic agent's report of the current state of the world. Both the…

Computer Science and Game Theory · Computer Science 2021-05-14 Hanrui Zhang , Vincent Conitzer

Informal learning procedures have been changing extremely fast over the recent decades not only due to the advent of online learning, but also due to changes in what humans need to learn to meet their various life and career goals.…

Computers and Society · Computer Science 2021-12-23 Mohammadreza Tavakoli , Abdolali Faraji , Mohammadreza Molavi , Stefan T. Mol , Gábor Kismihók

We describe a shared control methodology that can, without knowledge of the task, be used to improve a human's control of a dynamic system, be used as a training mechanism, and be used in conjunction with Imitation Learning to generate…

Robotics · Computer Science 2019-05-28 Alexander Broad , Todd Murphey , Brenna Argall

This paper contributes a first study into how different human users deliver simultaneous control and feedback signals during human-robot interaction. As part of this work, we formalize and present a general interactive learning framework…

Artificial Intelligence · Computer Science 2017-03-16 Kory W. Mathewson , Patrick M. Pilarski

Training agents to act in embodied environments typically requires vast training data or access to accurate simulation, neither of which exists for many cases in the real world. Instead, world models are emerging as an alternative…

The customization of multiple attributes has gained popularity with the rising demand for personalized content creation. Despite promising empirical results, the contextual coherence between different attributes has been largely overlooked.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yingying Deng , Xiangyu He , Fan Tang , Weiming Dong

Artificial learning agents are mediating a larger and larger number of interactions among humans, firms, and organizations, and the intersection between mechanism design and machine learning has been heavily investigated in recent years.…

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents…

Machine Learning · Computer Science 2022-01-06 Andy Shih , Stefano Ermon , Dorsa Sadigh

Multi-agent reinforcement learning is difficult to be applied in practice, which is partially due to the gap between the simulated and real-world scenarios. One reason for the gap is that the simulated systems always assume that the agents…

Machine Learning · Computer Science 2022-03-17 Jian Zhao , Youpeng Zhao , Weixun Wang , Mingyu Yang , Xunhan Hu , Wengang Zhou , Jianye Hao , Houqiang Li

AI's integration into education promises to equip teachers with data-driven insights and intervene in student learning. Despite the intended advancements, there is a lack of understanding of interactions and emerging dynamics in classrooms…

Computers and Society · Computer Science 2024-12-20 Bingyi Han , Simon Coghlan , George Buchanan , Dana McKay

As AI systems increasingly mediate negotiations, understanding how the number of negotiated issues impacts human performance is crucial for maintaining human agency. We designed a human-AI negotiation case study in a realistic property…

Human-Computer Interaction · Computer Science 2026-03-25 Mehul Parmar , Chaklam Silpasuwanchai

We consider the problem of zero-shot coordination - constructing AI agents that can coordinate with novel partners they have not seen before (e.g. humans). Standard Multi-Agent Reinforcement Learning (MARL) methods typically focus on the…

Artificial Intelligence · Computer Science 2021-05-13 Hengyuan Hu , Adam Lerer , Alex Peysakhovich , Jakob Foerster
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