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To address the problem of imperfect confrontation strategy caused by the lack of information of game environment in the simulation of non-complete information dynamic countermeasure modeling for intelligent game, the hierarchical analysis…

Artificial Intelligence · Computer Science 2022-03-30 Xiangri Lu , Hongbin Ma , Zhanqing Wang

In this work, we investigate the application of Reinforcement Learning to two well known decision dilemmas, namely Newcomb's Problem and Prisoner's Dilemma. These problems are exemplary for dilemmas that autonomous agents are faced with…

Artificial Intelligence · Computer Science 2016-10-25 Dominik Meyer , Johannes Feldmaier , Hao Shen

For effective multi-agent trajectory planning, it is important to consider lightweight communication and its potential asynchrony. This paper presents a distributed trajectory planning algorithm for a quadrotor swarm that operates…

Robotics · Computer Science 2025-05-14 Yunwoo Lee , Jungwon Park

This paper presents a role-adaptive Leader-Follower-based formation planning and control framework for teams of quadruped robots operating in cluttered environments. Unlike conventional methods with fixed leaders or rigid formation roles,…

Traditional control system design, reliant on expert knowledge and precise models, struggles with complex, nonlinear, or uncertain dynamics. This paper introduces AgenticControl, a novel multi-agent framework that automates controller…

Systems and Control · Electrical Eng. & Systems 2025-06-25 Mohammad Narimani , Seyyed Ali Emami

Evolutionary algorithms, such as Differential Evolution, excel in solving real-parameter optimization challenges. However, the effectiveness of a single algorithm varies across different problem instances, necessitating considerable efforts…

Neural and Evolutionary Computing · Computer Science 2024-03-08 Hongshu Guo , Yining Ma , Zeyuan Ma , Jiacheng Chen , Xinglin Zhang , Zhiguang Cao , Jun Zhang , Yue-Jiao Gong

Large language models (LLMs) have demonstrated exceptional potential in complex reasoning,pioneering a new paradigm for autonomous agent decision making in dynamic settings. However, in Real-Time Strategy (RTS) scenarios, LLMs suffer from a…

Multiagent Systems · Computer Science 2026-03-26 Li Ma , Hao Peng , Yiming Wang , Hongbin Luo , Jie Liu , Kongjing Gu , Guanlin Wu , Hui Lin , Lei Ren

Hierarchical Reinforcement Learning (HRL) is a promising approach for managing task complexity across multiple levels of abstraction and accelerating long-horizon agent exploration. However, the effectiveness of hierarchical policies…

Machine Learning · Computer Science 2025-06-24 Xianghua Zeng , Hao Peng , Dingli Su , Angsheng Li

The growing threat of low-cost kamikaze drone swarms poses a critical challenge to modern defense systems demanding rapid and strategic decision-making to prioritize interceptions across multiple effectors and high-value target zones. In…

Machine Learning · Computer Science 2025-09-23 Alessandro Palmas

Recently, many approaches, such as Chain-of-Thought (CoT) prompting and Multi-Agent Debate (MAD), have been proposed to further enrich Large Language Models' (LLMs) complex problem-solving capacities in reasoning scenarios. However, these…

Multiagent Systems · Computer Science 2025-06-02 Ying Zhu , Heng Zhou , Rui Su , Peiqin Zhuang , Lei Bai

Decision-making in complex systems often relies on machine learning models, yet highly accurate models such as XGBoost and neural networks can obscure the reasoning behind their predictions. In operations research applications,…

Machine Learning · Computer Science 2025-02-28 Gaurav Arwade , Sigurdur Olafsson

Recently, there has been increasing interest in transparency and interpretability in Deep Reinforcement Learning (DRL) systems. Verbal explanations, as the most natural way of communication in our daily life, deserve more attention, since…

Artificial Intelligence · Computer Science 2020-12-25 Xinzhi Wang , Huao Li , Hui Zhang , Michael Lewis , Katia Sycara

Context: Combinatorial testing strategies have lately received a lot of attention as a result of their diverse applications. In its simple form, a combinatorial strategy can reduce several input parameters (configurations) of a system into…

Software Engineering · Computer Science 2018-04-23 Bestoun S. Ahmed , Luca M. Gambardella , Wasif Afzal , Kamal Z. Zamli

We propose a new sequential decision-making setting, combining key aspects of two established online learning problems with bandit feedback. The optimal action to play at any given moment is contingent on an underlying changing state which…

Machine Learning · Computer Science 2023-11-07 Alexander Galozy , Slawomir Nowaczyk , Mattias Ohlsson

Decision-making problems can be modeled as combinatorial optimization problems with Constraint Programming formalisms such as Constrained Optimization Problems. However, few Constraint Programming formalisms can deal with both optimization…

Artificial Intelligence · Computer Science 2022-05-24 Valentin Antuori , Florian Richoux

How should an agent decide when and how to plan? A dominant approach builds agents as reactive policies with adaptive computation (e.g., chain-of-thought), trained end-to-end expecting planning to emerge implicitly. Without control over the…

Artificial Intelligence · Computer Science 2026-05-22 Mingkai Deng , Jinyu Hou , Lara Sá Neves , Varad Pimpalkhute , Taylor W. Killian , Zhengzhong Liu , Eric P. Xing

Multi-agent systems address issues of accessibility and scalability of artificial intelligence (AI) foundation models, which are often represented by large language models. We develop a framework - the "Society of HiveMind" (SOHM) - that…

Neural and Evolutionary Computing · Computer Science 2025-03-14 Noah Mamie , Susie Xi Rao

Designing two-sided matching mechanisms is challenging when practical demands for matching outcomes are difficult to formalize and the designed mechanism must satisfy theoretical conditions. To address this, prior work has proposed a…

Artificial Intelligence · Computer Science 2025-07-31 Ryota Maruo , Koh Takeuchi , Hisashi Kashima

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Methods like multi-agent reinforcement learning struggle to scale with growing population size. Mean-field games (MFGs) are a game-theoretic approach that can circumvent this by finding a solution for an abstract infinite population, which…

Multiagent Systems · Computer Science 2025-12-23 Patrick Benjamin , Alessandro Abate
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