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Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Emotional talking head synthesis aims to generate talking portrait videos with vivid expressions. Existing methods still exhibit limitations in control flexibility, motion naturalness, and expression quality. Moreover, currently available…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Yiguo Jiang , Xiaodong Cun , Yong Zhang , Yudian Zheng , Fan Tang , Chi-Man Pun

This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to…

Human-Computer Interaction · Computer Science 2022-08-26 Sicheng Yang , Zhiyong Wu , Minglei Li , Mengchen Zhao , Jiuxin Lin , Liyang Chen , Weihong Bao

We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner

Recent deep learning approaches have achieved impressive performance on visual sound separation tasks. However, these approaches are mostly built on appearance and optical flow like motion feature representations, which exhibit limited…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Chuang Gan , Deng Huang , Hang Zhao , Joshua B. Tenenbaum , Antonio Torralba

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…

Graphics · Computer Science 2020-09-07 Youngwoo Yoon , Bok Cha , Joo-Haeng Lee , Minsu Jang , Jaeyeon Lee , Jaehong Kim , Geehyuk Lee

Human pose, action, and motion generation are critical for applications in digital humans, character animation, and humanoid robotics. However, many existing methods struggle to produce physically plausible movements that are consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Zixi Kang , Xinghan Wang , Yadong Mu

Most audio-visual speaker extraction methods rely on synchronized lip recording to isolate the speech of a target speaker from a multi-talker mixture. However, in natural human communication, co-speech gestures are also temporally aligned…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-28 Zexu Pan , Xinyuan Qian , Shengkui Zhao , Kun Zhou , Bin Ma

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

Human-Computer Interaction · Computer Science 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

Multimedia · Computer Science 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu

Achieving nuanced and accurate emulation of human voice has been a longstanding goal in artificial intelligence. Although significant progress has been made in recent years, the mainstream of speech synthesis models still relies on…

Sound · Computer Science 2024-03-04 Weiwei Lin , Chenhang He , Man-Wai Mak , Jiachen Lian , Kong Aik Lee

Dexterous grasp synthesis must jointly satisfy functional intent and physical feasibility, yet existing pipelines often decouple semantic grounding from refinement, yielding unstable or non-functional contacts under object and pose…

Robotics · Computer Science 2026-03-13 Yifan Han , Yichuan Peng , Pengfei Yi , Junyan Li , Hanqing Wang , Gaojing Zhang , Qi Peng Liu , Wenzhao Lian

The hand plays a pivotal role in human ability to grasp and manipulate objects and controllable grasp synthesis is the key for successfully performing downstream tasks. Existing methods that use human intention or task-level language as…

Artificial Intelligence · Computer Science 2024-04-24 Xiaoyun Chang , Yi Sun

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker

We propose a novel learned deep prior of body motion for 3D hand shape synthesis and estimation in the domain of conversational gestures. Our model builds upon the insight that body motion and hand gestures are strongly correlated in…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Evonne Ng , Shiry Ginosar , Trevor Darrell , Hanbyul Joo

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

Graphics · Computer Science 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities to enhance the quality of generated gestures. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Zunnan Xu , Yachao Zhang , Sicheng Yang , Ronghui Li , Xiu Li

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Generating co-speech gestures in real time requires both temporal coherence and efficient sampling. We introduce a novel framework for streaming gesture generation that extends Rolling Diffusion models with structured progressive noise…

Machine Learning · Computer Science 2025-11-20 Evgeniia Vu , Andrei Boiarov , Dmitry Vetrov
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