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3D Gaussian Splatting (3DGS) provides an explicit and efficient scene representation, but its primitives lack inherent object-level identity, hindering downstream tasks such as open-vocabulary scene understanding. Existing methods typically…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Guiyu Liu , Niklas Vaara , Janne Mustaniemi , Juho Kannala , Janne Heikkilä

Recent advancements in 3D scene understanding have made significant strides in enabling interaction with scenes using open-vocabulary queries, particularly for VR/AR and robotic applications. Nevertheless, existing methods are hindered by…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Dianyi Yang , Xihan Wang , Yu Gao , Shiyang Liu , Bohan Ren , Yufeng Yue , Yi Yang

Transient objects in casual multi-view captures cause ghosting artifacts in 3D Gaussian Splatting (3DGS) reconstruction. Existing solutions relied on scene decomposition at significant memory cost or on motion-based heuristics that were…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Aditi Prabakaran , Priyesh Shukla

Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene…

Robotics · Computer Science 2024-09-30 Jiaxu Wang , Ziyi Zhang , Qiang Zhang , Jia Li , Jingkai Sun , Mingyuan Sun , Junhao He , Renjing Xu

We introduce a method for embedding words as probability densities in a low-dimensional space. Rather than assuming that a word embedding is fixed across the entire text collection, as in standard word embedding methods, in our Bayesian…

Computation and Language · Computer Science 2018-06-12 Arthur Bražinskas , Serhii Havrylov , Ivan Titov

There are so many models in the literature that it is difficult for practitioners to decide which combinations are likely to be effective for a new task. This paper attempts to address this question by capturing relationships among…

Artificial Intelligence · Computer Science 2021-11-08 Jiaji Huang , Qiang Qiu , Kenneth Church

We present FAST-Splat for fast, ambiguity-free semantic Gaussian Splatting, which seeks to address the main limitations of existing semantic Gaussian Splatting methods, namely: slow training and rendering speeds; high memory usage; and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Ola Shorinwa , Jiankai Sun , Mac Schwager

We tackle a new problem of semantic view synthesis -- generating free-viewpoint rendering of a synthesized scene using a semantic label map as input. We build upon recent advances in semantic image synthesis and view synthesis for handling…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Hsin-Ping Huang , Hung-Yu Tseng , Hsin-Ying Lee , Jia-Bin Huang

We introduce Referring 3D Gaussian Splatting Segmentation (R3DGS), a new task that aims to segment target objects in a 3D Gaussian scene based on natural language descriptions, which often contain spatial relationships or object attributes.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shuting He , Guangquan Jie , Changshuo Wang , Yun Zhou , Shuming Hu , Guanbin Li , Henghui Ding

We introduce Ilov3Splat, a novel framework for instance-level open-vocabulary 3D scene understanding built on 3D Gaussian Splatting (3D-GS). Most prior work depends on 2D rendering-based matching or point-level semantic association, which…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Binh Long Nguyen , Kien Nguyen , Sridha Sridharan , Clinton Fookes , Peyman Moghadam

This article presents a novel and flexible multitask multilayer Bayesian mapping framework with readily extendable attribute layers. The proposed framework goes beyond modern metric-semantic maps to provide even richer environmental…

Robotics · Computer Science 2022-10-11 Lu Gan , Youngji Kim , Jessy W. Grizzle , Jeffrey M. Walls , Ayoung Kim , Ryan M. Eustice , Maani Ghaffari

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Butian Xiong , Xiaoyu Ye , Tze Ho Elden Tse , Kai Han , Shuguang Cui , Zhen Li

Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxuan Xie , Xuan Yu , Changjian Jiang , Sitong Mao , Shunbo Zhou , Rui Fan , Rong Xiong , Yue Wang

While perception tasks such as visual object recognition and text understanding play an important role in human intelligence, the subsequent tasks that involve inference, reasoning and planning require an even higher level of intelligence.…

Machine Learning · Statistics 2016-09-06 Hao Wang , Dit-Yan Yeung

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim

Despite impressive advances in simultaneous localization and mapping, dense robotic mapping remains challenging due to its inherent nature of being a high-dimensional inference problem. In this paper, we propose a dense semantic robotic…

Robotics · Computer Science 2017-09-26 Lu Gan , Maani Ghaffari Jadidi , Steven A. Parkison , Ryan M. Eustice

Recent advances in leveraging large-scale Internet photo collections for 3D reconstruction have enabled immersive virtual exploration of landmarks and historic sites worldwide. However, little attention has been given to the immersive…

Graphics · Computer Science 2025-08-06 Yuze Wang , Yue Qi

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi