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Given a graph $G$ and a set of terminals $T$, a \emph{distance emulator} of $G$ is another graph $H$ (not necessarily a subgraph of $G$) containing $T$, such that all the pairwise distances in $G$ between vertices of $T$ are preserved in…
We consider the problem of embedding the nodes of a hypergraph into Euclidean space under the assumption that the interactions arose through closeness to unknown hyperedge centres. In this way, we tackle the inverse problem associated with…
The persistence diagram (PD) is an increasingly popular topological descriptor. By encoding the size and prominence of topological features at varying scales, the PD provides important geometric and topological information about a space.…
The convergence and numerical analysis of a low memory implementation of the Orthogonal Matching Pursuit greedy strategy, which is termed Self Projected Matching Pursuit, is presented. This approach renders an iterative way of solving the…
We consider a random graph G(n,p) whose vertex set V has been randomly embedded in the unit square and whose edges are given weight equal to the geometric distance between their end vertices. Then each pair {u,v} of vertices have a distance…
A network embedding is a representation of a large graph in a low-dimensional space, where vertices are modeled as vectors. The objective of a good embedding is to preserve the proximity between vertices in the original graph. This way,…
We consider the problem of graph matchability in non-identically distributed networks. In a general class of edge-independent networks, we demonstrate that graph matchability can be lost with high probability when matching the networks…
Given a graph $ G $ with $ n $ vertices and a set $ S $ of $ n $ points in the plane, a point-set embedding of $ G $ on $ S $ is a planar drawing such that each vertex of $ G $ is mapped to a distinct point of $ S $. A straight-line…
Continuous-time quantum walks are natural tools for spatial search, where one searches for a marked vertex in a graph. Sometimes, the structure of the graph causes the walker to get trapped, such that the probability of finding the marked…
We study a map matching problem, the task of finding in an embedded graph a path that has low distance to a given curve in R^2. The Fr\'echet distance is a common measure for this problem. Efficient methods exist to compute the best path…
Graphs are a representation of structured data that captures the relationships between sets of objects. With the ubiquity of available network data, there is increasing industrial and academic need to quickly analyze graphs with billions of…
In greedy geometric routing, messages are passed in a network embedded in a metric space according to the greedy strategy of always forwarding messages to nodes that are closer to the destination. We show that greedy geometric routing…
Graph embedding methods represent nodes in a continuous vector space, preserving information from the graph (e.g. by sampling random walks). There are many hyper-parameters to these methods (such as random walk length) which have to be…
Traditional representations of graphs and their duals suggest the requirement that the dual vertices be placed inside their corresponding primal faces, and the edges of the dual graph cross only their corresponding primal edges. We consider…
Pointed pseudo-triangulations are planar minimally rigid graphs embedded in the plane with pointed vertices (adjacent to an angle larger than 180 degrees. In this paper we prove that the opposite statement is also true, namely that planar…
Geographic routing is an appealing routing strategy that uses the location information of the nodes to route the data. This technique uses only local information of the communication graph topology and does not require computational effort…
A very popular class of models for networks posits that each node is represented by a point in a continuous latent space, and that the probability of an edge between nodes is a decreasing function of the distance between them in this latent…
Let $G=(V,E)$ be a finite, connected graph. We consider a greedy selection of vertices: given a list of vertices $x_1, \dots, x_k$, take $x_{k+1}$ to be any vertex maximizing the sum of distances to the existing vertices and iterate: we…
In an $\mathsf{L}$-embedding of a graph, each vertex is represented by an $\mathsf{L}$-segment, and two segments intersect each other if and only if the corresponding vertices are adjacent in the graph. If the corner of each…
We present a framework for embedding graph structured data into a vector space, taking into account node features and topology of a graph into the optimal transport (OT) problem. Then we propose a novel distance between two graphs, named…