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Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Heechang Kim , Gwanghyun Kim , Se Young Chun

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

Multimedia · Computer Science 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques struggle with motion diversity and smooth transitions in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Weilin Wan , Yiming Huang , Shutong Wu , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe

This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Sihan Ma , Qiong Cao , Jing Zhang , Dacheng Tao

Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Miaowei Wang , Qingxuan Yan , Zhi Cao , Yayuan Li , Oisin Mac Aodha , Jason J. Corso , Amir Vaxman

We present Sketch2Colab, which turns storyboard-style 2D sketches into coherent, object-aware 3D multi-human motion with fine-grained control over agents, joints, timing, and contacts. Diffusion-based motion generators offer strong realism…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Divyanshu Daiya , Aniket Bera

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Text-to-motion generation has experienced remarkable progress in recent years. However, current approaches remain limited to synthesizing motion from short or general text prompts, primarily due to dataset constraints. This limitation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Chuan Guo , Inwoo Hwang , Jian Wang , Bing Zhou

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Léore Bensabath , Mathis Petrovich , Gül Varol

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Text-conditioned video diffusion models have emerged as a powerful tool in the realm of video generation and editing. But their ability to capture the nuances of human movement remains under-explored. Indeed the ability of these models to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Paul Janson , Tiberiu Popa , Eugene Belilovsky

Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen