English
Related papers

Related papers: Introducing APERTURE: A GPU-based General Relativi…

200 papers

In this paper we describe and demonstrate a C++ code written to determine the trajectory of particles traversing oriented single crystals and a CUDA code written to evaluate the radiation spectra from charged particles with arbitrary…

Computational Physics · Physics 2019-10-24 Christian Flohr Nielsen

In this paper we present a newly developed GRPIC code framework called FPIC, providing a detailed description of the Maxwell-equations solver, of the particle ``pushers'', and of the other algorithms that are needed in this approach. We…

High Energy Astrophysical Phenomena · Physics 2026-02-11 Claudio Meringolo , Luciano Rezzolla

We present a General-purpose computing on graphics processing units (GPGPU) based computational program and framework for the electronic dynamics of atomic systems under intense laser fields. We present our results using the case of…

Computational Physics · Physics 2014-03-25 Cathal Ó Broin , L. A. A Nikolopoulos

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

Recent increases in supercomputing power, driven by the multi-core revolution and accelerators such as the IBM Cell processor, graphics processing units (GPUs) and Intel's Many Integrated Core (MIC) technology have enabled kinetic…

This paper describes the main features of a pioneering unsteady solver for simulating ideal two-fluid plasmas on unstructured grids, taking profit of GPGPU (General-purpose computing on graphics processing units). The code, which has been…

iPIC3D is a widely used massively parallel Particle-in-Cell code for the simulation of space plasmas. However, its current implementation does not support execution on multiple GPUs. In this paper, we describe the porting of iPIC3D particle…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-27 Chaitanya Prasad Sishtla , Steven W. D. Chien , Vyacheslav Olshevsky , Erwin Laure , Stefano Markidis

Tremendous advances in parallel computing and graphics hardware opened up several novel real-time GPU applications in the fields of computer vision, computer graphics as well as augmented reality (AR) and virtual reality (VR). Although…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-19 Patrick Stotko

The LHC experiments are designed to detect large amount of physics events produced with a very high rate. Considering the future upgrades, the data acquisition rate will become even higher and new computing paradigms must be adopted for…

Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…

Accelerator Physics · Physics 2021-09-01 Yoshinori Kurimoto

The Particle-In-Cell (PIC) method is a computational technique widely used in plasma physics to model plasmas at the kinetic level. In this work, we present our effort to prepare the semi-implicit energy-conserving PIC code ECsim for…

Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Paolo Burgio

Particle transport simulations are a cornerstone of high-energy physics (HEP), constituting a substantial part of the computing workload performed in HEP. To boost the simulation throughput and energy efficiency, GPUs as accelerators have…

High Energy Physics - Experiment · Physics 2023-02-17 Bernhard Manfred Gruber , Guilherme Amadio , Stephan Hageböck

We present a GPU-accelerated cosmological simulation code, PhotoNs-GPU, based on algorithm of Particle Mesh Fast Multipole Method (PM-FMM), and focus on the GPU utilization and optimization. A proper interpolated method for truncated…

Instrumentation and Methods for Astrophysics · Physics 2021-12-28 Qiao Wang , Chen Meng

Room-temperature metals and semi-metals which consist of a gas of bound electrons in a near-continuum band structure can be classified as cold quantum plasmas. This insight suggests that Particle-in-Cell (PIC) simulations, traditionally…

Plasma Physics · Physics 2025-01-14 Gregory K. Ngirmang , Hue T. B. Do , Guangxin Liu , Michel Bosman , Lin Wu

We develop and study FPGA implementations of algorithms for charged particle tracking based on graph neural networks. The two complementary FPGA designs are based on OpenCL, a framework for writing programs that execute across heterogeneous…

Implicit time integration is key to robustly simulating stiff materials and large deformations, but its performance is often dominated by repeatedly solving large linear systems. Adaptive coarsening can reduce this cost by concentrating…

Graphics · Computer Science 2026-05-07 Xuan Wang , Zhaofeng Luo , Minchen Li , Taku Komura , Kemeng Huang

GPGPU execution analysis has always been tied to closed-source, proprietary benchmarking tools that provide high-level, non-exhaustive, and/or statistical information, preventing a thorough understanding of bottlenecks and optimization…

Hardware Architecture · Computer Science 2024-07-18 Giuseppe M. Sarda , Nimish Shah , Debjyoti Bhattacharjee , Peter Debacker , Marian Verhelst

Models of accretion discs surrounding active galactic nuclei (AGNs) find vast applications in high-energy astrophysics. The broad strategy is to parametrize some of the key disc properties such as gas density and temperature as a function…

High Energy Astrophysical Phenomena · Physics 2024-05-15 Daria Gangardt , Alessandro Alberto Trani , Clément Bonnerot , Davide Gerosa

Modern supercomputers are increasingly relying on Graphic Processing Units (GPUs) and other accelerators to achieve exa-scale performance at reasonable energy usage. The challenge of exploiting these accelerators is the incompatibility…

Computational Physics · Physics 2025-08-25 M. Cianciosa , D. Batchelor , W. Elwasif