Related papers: Learning Deterministic One-Counter Automata in Pol…
In this paper, we introduce a novel method for active learning of deterministic real-time one-counter automata (DROCA). The existing techniques for learning DROCA rely on observing the behaviour of the DROCA up to exponentially large…
We propose One-counter Positive Negative Inference (OPNI), a passive learning algorithm for deterministic real-time one-counter automata (DROCA). Inspired by the RPNI algorithm for regular languages, OPNI constructs a DROCA consistent with…
It is known that an ordinal is the order type of the lexicographic ordering of a regular language if and only if it is less than omega^omega. We design a polynomial time algorithm that constructs, for each well-ordered regular language L…
We present an algorithm for active learning of deterministic timed automata with a single clock. The algorithm is within the framework of Angluin's $L^*$ algorithm and inspired by existing work on the active learning of symbolic automata.…
We present a new learning algorithm for realtime one-counter automata. Our algorithm uses membership and equivalence queries as in Angluin's L* algorithm, as well as counter value queries and partial equivalence queries. In a partial…
This paper introduces deterministic weighted real-time one-counter automaton (DWROCA). A DWROCA is a deterministic real-time one-counter automaton whose transitions are assigned a weight from a field. Two DWROCAs are equivalent if every…
We introduce weighted one-deterministic-counter automata (ODCA). These are weighted one-counter automata (OCA) with the property of counter-determinacy, meaning that all paths labelled by a given word starting from the initial configuration…
The class of omega languages recognized by deterministic parity acceptors (DPAs) or deterministic Muller acceptors (DMAs) is exactly the regular omega languages. The inclusion problem is the following: given two acceptors A1 and A2,…
In a one-counter automaton (OCA), one can produce a letter from some finite alphabet, increment and decrement the counter by one, or compare it with constants up to some threshold. It is well-known that universality and language inclusion…
One-Counter Nets (OCNs) are finite-state automata equipped with a counter that is not allowed to become negative, but does not have zero tests. Their simplicity and close connection to various other models (e.g., VASS, Counter Machines and…
We present an algorithm for active learning of deterministic timed automata with multiple clocks. The algorithm is within the querying framework of Angluin's $L^*$ algorithm and follows the idea proposed in existing work on the active…
A characteristic sample for a language $L$ and a learning algorithm $\textbf{L}$ is a finite sample of words $T_L$ labeled by their membership in $L$ such that for any sample $T \supseteq T_L$ consistent with $L$, on input $T$ the learning…
Many methods for the verification of complex computer systems require the existence of a tractable mathematical abstraction of the system, often in the form of an automaton. In reality, however, such a model is hard to come up with, in…
Automata learning has many applications in artificial intelligence and software engineering. Central to these applications is the $L^*$ algorithm, introduced by Angluin. The $L^*$ algorithm learns deterministic finite-state automata (DFAs)…
We present an algorithm to learn a deterministic timed automaton (DTA) via membership and equivalence queries. Our algorithm is an extension of the L* algorithm with a Myhill-Nerode style characterization of recognizable timed languages,…
We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…
Supervised operator learning is an emerging machine learning paradigm with applications to modeling the evolution of spatio-temporal dynamical systems and approximating general black-box relationships between functional data. We propose a…
We present a polynomial time algorithm that constructs a deterministic parity automaton (DPA) from a given set of positive and negative ultimately periodic example words. We show that this algorithm is complete for the class of…
We prove that language equivalence of deterministic one-counter automata is NL-complete. This improves the superpolynomial time complexity upper bound shown by Valiant and Paterson in 1975. Our main contribution is to prove that two…
We present an algorithm for extraction of a probabilistic deterministic finite automaton (PDFA) from a given black-box language model, such as a recurrent neural network (RNN). The algorithm is a variant of the exact-learning algorithm L*,…