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3D Gaussian splats have emerged as a revolutionary, effective, learned representation for static 3D scenes. In this work, we explore using 2D Gaussian splats as a new primitive for representing videos. We propose GSVC, an approach to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Longan Wang , Yuang Shi , Wei Tsang Ooi

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available.…

Image and Video Processing · Electrical Eng. & Systems 2024-07-10 Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Yan Wang , Hongwei Qin , Guo Lu , Jing Geng , Jun Zhang

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Andrew Bond , Jui-Hsien Wang , Long Mai , Erkut Erdem , Aykut Erdem

The computer vision and image processing research community has been involved in standardizing video data communications for the past many decades, leading to standards such as AVC, HEVC, VVC, AV1, AV2, etc. However, recent groundbreaking…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Lakshya Gupta , Imran N. Junejo

Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions. In practice, multi-resolution typically relies on…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Mufan Liu , Qi Yang , Miaoran Zhao , He Huang , Le Yang , Zhu Li , Yiling Xu

Implicit neural representations for video have been recognized as a novel and promising form of video representation. Existing works pay more attention to improving video reconstruction quality but little attention to the decoding speed.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Zhizhuo Pang , Zhihui Ke , Xiaobo Zhou , Tie Qiu

Implicit Neural Representation (INR) has demonstrated remarkable advances in the field of image representation but demands substantial GPU resources. GaussianImage recently pioneered the use of Gaussian Splatting to mitigate this cost,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zhaojie Zeng , Yuesong Wang , Chao Yang , Tao Guan , Lili Ju

Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.},…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Tiantian Li , Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Jun Zhang , Yan Wang

2D Gaussian Splatting (2DGS) has recently become a promising paradigm for high-quality video representation. However, existing methods employ content-agnostic or spatio-temporal feature overlapping embeddings to predict canonical Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jierun Lin , Jiacong Chen , Qingyu Mao , Shuai Liu , Xiandong Meng , Fanyang Meng , Yongsheng Liang

Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such representations suitable for applications like network…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Simon Niedermayr , Josef Stumpfegger , Rüdiger Westermann

We propose a novel neural representation for videos (NeRV) which encodes videos in neural networks. Unlike conventional representations that treat videos as frame sequences, we represent videos as neural networks taking frame index as…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Hao Chen , Bo He , Hanyu Wang , Yixuan Ren , Ser-Nam Lim , Abhinav Shrivastava

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Implicit neural representations (INR) have gained increasing attention in representing 3D scenes and images, and have been recently applied to encode videos (e.g., NeRV, E-NeRV). While achieving promising results, existing INR-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Bo He , Xitong Yang , Hanyu Wang , Zuxuan Wu , Hao Chen , Shuaiyi Huang , Yixuan Ren , Ser-Nam Lim , Abhinav Shrivastava

3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Video tokenization procedure is critical for a wide range of video processing tasks. Most existing approaches directly transform video into fixed-grid and patch-wise tokens, which exhibit limited versatility. Spatially, uniformly allocating…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Zhenghao Chen , Zicong Chen , Lei Liu , Yiming Wu , Dong Xu

Recent advances in neural scene representations have transformed immersive multimedia, with 3D Gaussian Splatting (3DGS) enabling real-time photorealistic rendering. Despite its efficiency, 3DGS suffers from large memory requirements and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Hoang-Nhat Tran , Francesco Di Sario , Gabriele Spadaro , Giuseppe Valenzise , Enzo Tartaglione

Video representation is a long-standing problem that is crucial for various down-stream tasks, such as tracking,depth prediction,segmentation,view synthesis,and editing. However, current methods either struggle to model complex motions due…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Yang-Tian Sun , Yi-Hua Huang , Lin Ma , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Weronika Smolak-Dyżewska , Dawid Malarz , Kornel Howil , Jan Kaczmarczyk , Marcin Mazur , Przemysław Spurek
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