English

GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting

Computer Vision and Pattern Recognition 2025-01-23 v2 Multimedia

Abstract

3D Gaussian splats have emerged as a revolutionary, effective, learned representation for static 3D scenes. In this work, we explore using 2D Gaussian splats as a new primitive for representing videos. We propose GSVC, an approach to learning a set of 2D Gaussian splats that can effectively represent and compress video frames. GSVC incorporates the following techniques: (i) To exploit temporal redundancy among adjacent frames, which can speed up training and improve the compression efficiency, we predict the Gaussian splats of a frame based on its previous frame; (ii) To control the trade-offs between file size and quality, we remove Gaussian splats with low contribution to the video quality; (iii) To capture dynamics in videos, we randomly add Gaussian splats to fit content with large motion or newly-appeared objects; (iv) To handle significant changes in the scene, we detect key frames based on loss differences during the learning process. Experiment results show that GSVC achieves good rate-distortion trade-offs, comparable to state-of-the-art video codecs such as AV1 and VVC, and a rendering speed of 1500 fps for a 1920x1080 video.

Keywords

Cite

@article{arxiv.2501.12060,
  title  = {GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting},
  author = {Longan Wang and Yuang Shi and Wei Tsang Ooi},
  journal= {arXiv preprint arXiv:2501.12060},
  year   = {2025}
}
R2 v1 2026-06-28T21:12:19.615Z