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How does the team formation relates to team performance in professional video game playing? This study examined one aspect of group dynamics - team switching - and aims to answer how changing a team affects individual and collective…

Human-Computer Interaction · Computer Science 2022-05-20 Weiwei Zhang , Goran Muric , Emilio Ferrara

Cooperation is of utmost importance to society as a whole, but is often challenged by individual self-interests. While game theory has studied this problem extensively, there is little work on interactions within and across groups with…

Physics and Society · Physics 2010-10-14 Dirk Helbing , Anders Johansson

Large language models (LLMs) have grown more powerful in language generation, producing fluent text and even imitating personal style. Yet, this ability also heightens the risk of identity impersonation. To the best of our knowledge, no…

Computation and Language · Computer Science 2026-05-01 Lang Gao , Xuhui Li , Chenxi Wang , Mingzhe Li , Wei Liu , Zirui Song , Jinghui Zhang , Rui Yan , Preslav Nakov , Xiuying Chen

There is growing interest in mining software repository data to understand, and predict, various aspects of team processes. In particular, text mining and natural-language processing (NLP) techniques have supported such efforts.…

Software Engineering · Computer Science 2021-02-22 Sherlock A. Licorish , Stephen G. MacDonell

A mathematical model for behavioral changes by pair interactions (i.e. due to direct contact) of individuals is developed. Three kinds of pair interactions can be distinguished: Imitative processes, avoidance processes, and compromising…

Statistical Mechanics · Physics 2007-05-23 Dirk Helbing

We examine whether measured cognitive processes predict cyber-attack behavior. We analyzed data that included psychometric scale responses and labeled attack behaviors from cybersecurity professionals who conducted red-team operations…

Cryptography and Security · Computer Science 2025-11-25 Rubens Kim , Stephan Carney , Yvonne Fonken , Soham Hans , Sofia Hirschmann , Stacy Marsella , Peggy Wu , Nikolos Gurney

In recent years, the role of artificially intelligent (AI) agents has evolved from being basic tools to socially intelligent agents working alongside humans towards common goals. In such scenarios, the ability to predict future behavior by…

Machine Learning · Computer Science 2022-11-17 Chinmai Basavaraj , Adarsh Pyarelal , Evan Carter

Social networks play an important role in analyzing the impact of individual-level interactions on societal or economic outcomes. We model interactive decision making for a community of individuals with different traits, represented by a…

Physics and Society · Physics 2022-08-09 Pengyu Liu , Jie Jian

Machine learning systems increasingly depend on pipelines of multiple algorithms to provide high quality and well structured predictions. This paper argues interaction effects between clustering and prediction (e.g. classification,…

Machine Learning · Statistics 2019-01-01 Matt Barnes , Artur Dubrawski

This article shows how coworker performance affects individual performance evaluation in a teamwork setting at the workplace. We use high-quality data on football matches to measure an important component of individual performance, shooting…

General Economics · Economics 2024-03-25 Enzo Brox , Michael Lechner

How does the size of a swarm affect its collective action? Despite being arguably a key parameter, no systematic and satisfactory guiding principles exist to select the number of units required for a given task and environment. Even when…

Multiagent Systems · Computer Science 2023-01-26 Hian Lee Kwa , Julien Philippot , Roland Bouffanais

Recently, red teaming, with roots in security, has become a key evaluative approach to ensure the safety and reliability of Generative Artificial Intelligence. However, most existing work emphasizes technical benchmarks and attack success…

Computers and Society · Computer Science 2026-02-24 Adriana Alvarado Garcia , Ruyuan Wan , Ozioma C. Oguine , Karla Badillo-Urquiola

This paper deals with grouping of entities in a fleet based on their behavior. The behavior of each entity is characterized by its historical dataset, which comprises a dependent variable, typically a performance measure, and multiple…

Social and Information Networks · Computer Science 2015-01-20 Pankaj Pansari , C. Rajagopalan , Ramasubramanian Sundararajan

The functional interaction structure of a team captures the preferences with which members of different roles interact. This paper presents a data-driven approach to detect the functional interaction structure for software development teams…

Software Engineering · Computer Science 2023-03-01 Christian Zingg , Alexander von Gernler , Carsten Arzig , Frank Schweitzer , Christoph Gote

Planning safe robot motions in the presence of humans requires reliable forecasts of future human motion. However, simply predicting the most likely motion from prior interactions does not guarantee safety. Such forecasts fail to model the…

Artificial Intelligence · Computer Science 2023-10-23 Kushal Kedia , Prithwish Dan , Sanjiban Choudhury

Improving our understanding of how humans perceive AI teammates is an important foundation for our general understanding of human-AI teams. Extending relevant work from cognitive science, we propose a framework based on item response theory…

Machine Learning · Computer Science 2023-05-17 Markelle Kelly , Aakriti Kumar , Padhraic Smyth , Mark Steyvers

This research proposes new tools for investigation of behavioral diversity in multi-robot systems and a significant body of results using these tools in simulated and real mobile robot experiments. The experiments specifically describe a…

Robotics · Computer Science 2015-12-11 Monica Dragoicea

This work proposes a framework that incorporates trust in an ad hoc teamwork scenario with human-agent teams, where an agent must collaborate with a human to perform a task. During the task, the agent must infer, through interactions and…

Human-Computer Interaction · Computer Science 2022-10-14 Ana Carrasco

Gaming environments are popular testbeds for studying human interactions and behaviors in complex artificial intelligence systems. Particularly, in multiplayer online battle arena (MOBA) games, individuals collaborate in virtual…

Social and Information Networks · Computer Science 2025-10-21 Angelo Josey Caldeira , Sajan Maharjan , Srijoni Majumdar , Evangelos Pournaras

Personalization despite being an effective solution to the problem information overload remains tricky on account of multiple dimensions to consider. Furthermore, the challenge of avoiding overdoing personalization involves estimation of a…

Information Retrieval · Computer Science 2017-11-09 Arjumand Younus , Muhammad Atif Qureshi
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