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Related papers: Towards an Emotion-Aware Metaverse: A Human-Centri…

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Metaverse is expected to emerge as a new paradigm for the next-generation Internet, providing fully immersive and personalised experiences to socialize, work, and play in self-sustaining and hyper-spatio-temporal virtual world(s). The…

The synergy between virtual reality (VR) and artificial intelligence (AI), specifically deep learning (DL)-based cybersickness detection models, has ushered in unprecedented advancements in immersive experiences by automatically detecting…

Cryptography and Security · Computer Science 2025-03-18 Ripan Kumar Kundu , Matthew Denton , Genova Mongalo , Prasad Calyam , Khaza Anuarul Hoque

The Metaverse will provide numerous immersive applications for human users, by consolidating technologies like extended reality (XR), video streaming, and cellular networks. Optimizing wireless communications to enable the human-centric…

Social and Information Networks · Computer Science 2023-12-20 Jun Zhao , Liangxin Qian , Wenhan Yu

Training and preparing first responders and humanitarian robots for Mass Casualty Incidents (MCIs) often poses a challenge owing to the lack of realistic and easily accessible test facilities. While such facilities can offer realistic…

Robotics · Computer Science 2025-02-11 Anav Chaudhary , Kshitij Tiwari , Aniket Bera

Drone application for aerial manipulation is tested in such areas as industrial maintenance, supporting the rescuers in emergencies, and e-commerce. Most of such applications require teleoperation. The operator receives visual feedback from…

Metaverse has evolved as one of the popular research agendas that let the users learn, socialize, and collaborate in a networked 3D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with…

Computers and Society · Computer Science 2022-07-05 Senthil Kumar Jagatheesaperumal , Kashif Ahmad , Ala Al-Fuqaha , Junaid Qadir

Visual-vestibular conflicts (VVCs) are a primary contributor to visually induced motion sickness (VIMS) in head-mounted displays (HMDs). However, virtual reality (VR) comfort studies often rely on exposing seated or standing users to…

Human-Computer Interaction · Computer Science 2025-08-08 Samuel J. Levulis , Kevin W. Rio , Pablo Ramon Soria , James Wilmott , Charlie S. Burlingham , Phillip Guan

While increasing research focuses on the emotional well-being of agile team members, a significant gap remains in emotion monitoring studies for Scrum Masters and meeting organizers, whose impact on team dynamics is crucial. This paper…

Artificial Intelligence · Computer Science 2026-05-19 Jingni Huang , Peter Bloodsworth

In contemporary training for industrial manufacturing, reconciling theoretical knowledge with practical experience continues to be a significant difficulty. As companies transition to more intricate and technology-oriented settings,…

Human-Computer Interaction · Computer Science 2025-07-30 Vladislav Li , Ilias Siniosoglou , Panagiotis Sarigiannidis , Vasileios Argyriou

In this research, we are concerned with the applicability of virtual reality-based attention training as a tool for stress management. Mental stress is a worldwide challenge that is still far from being fully managed. This has maintained a…

Signal Processing · Electrical Eng. & Systems 2023-12-12 Rojaina Mahmoud , Mona Mamdouh , Omneya Attallah , Ahmad Al-Kabbany

Over 600,000 bridges in the U.S. must be inspected every two years to identify flaws, defects, or potential problems that may need follow-up maintenance. Bridge inspection has adopted unmanned aerial vehicles (or drones) for improving…

Robotics · Computer Science 2022-02-08 Yu Li , Muhammad Monjurul Karim , Ruwen Qin

Within the field of Humanities, there is a recognized need for educational innovation, as there are currently no reported tools available that enable individuals to interact with their environment to create an enhanced learning experience…

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

Human-Computer Interaction · Computer Science 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

Background: A preliminary study we conducted showed that software practitioners respond to requirements changes(RCs) with different emotions, and that their emotions vary at stages of the RC handling life cycle, such as receiving,…

Software Engineering · Computer Science 2021-09-10 Kashumi Madampe , Rashina Hoda , John Grundy

Virtual Reality (VR) is gaining ground in the robotics and teleoperation industry, opening new prospects as a novel computerized methodology to make humans interact with robots. In contrast with more conventional button-based…

Human-Computer Interaction · Computer Science 2022-12-15 Federica Nenna , Davide Zanardi , Luciano Gamberini

Immersive analytics enables collaborative data analysis in shared virtual spaces. While synchronous collaboration in such environments is well-established, real-world analysis often requires an effective task handover - the transfer of…

Human-Computer Interaction · Computer Science 2026-02-24 Zhengtai Gou , Junxiao Long , Tao Lu , Jian Zhao , Yalong Yang

Societal-scale deployment of autonomous vehicles requires them to coexist with human drivers, necessitating mutual understanding and coordination among these entities. However, purely real-world or simulation-based experiments cannot be…

Robotics · Computer Science 2025-02-04 Tanmay Vilas Samak , Chinmay Vilas Samak , Venkat Narayan Krovi

Early identification of on-site hazards is crucial for accident prevention in the construction industry. Currently, the construction industry relies on experienced safety advisors (SAs) to identify site hazards and generate mitigation…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Jinding Xing , Ruoxin Xiong , Pingbo Tang

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

Artificial Intelligence · Computer Science 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

By focusing on immersive interaction among users, the burgeoning Metaverse can be viewed as a natural extension of existing social media. Similar to traditional online social networks, there are numerous security and privacy issues in the…

Cryptography and Security · Computer Science 2023-02-20 Ruizhi Cheng , Songqing Chen , Bo Han