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Motivated by structures that appear in deep neural networks, we investigate nonlinear composite models alternating proximity and affine operators defined on different spaces. We first show that a wide range of activation operators used in…

Optimization and Control · Mathematics 2019-03-19 Patrick L. Combettes , Jean-Christophe Pesquet

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

Computer Science and Game Theory · Computer Science 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

Ergodicity describes an equivalence between the expectation value and the time average of observables. Applied to human behaviour, ergodic theories of decision-making reveal how individuals should tolerate risk in different environments. To…

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

We present a partial operator-theoretic characterization of approachability principle and based on this characterization, we interpret a particular distributed payoff allocation algorithm to be a sequence of time-varying paracontractions.…

Systems and Control · Electrical Eng. & Systems 2019-12-02 Aitazaz Ali Raja , Sergio Grammatico

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

Computer Science and Game Theory · Computer Science 2024-06-04 Ratip Emin Berker , Vincent Conitzer

While probability theory is normally applied to external environments, there has been some recent interest in probabilistic modeling of the outputs of computations that are too expensive to run. Since mathematical logic is a powerful tool…

Artificial Intelligence · Computer Science 2016-10-10 Scott Garrabrant , Benya Fallenstein , Abram Demski , Nate Soares

Various strategies are available to construct iteratively a common fixed point of nonexpansive operators by activating only a block of operators at each iteration. In the more challenging class of composite fixed point problems involving…

Optimization and Control · Mathematics 2021-02-09 Patrick L. Combettes , Lilian E. Glaudin

In this paper we are concerned with the study of additive ergodic averages in multiplicative systems and the investigation of the "pretentious" dynamical behaviour of these systems. We prove a mean ergodic theorem (Theorem A) that…

Dynamical Systems · Mathematics 2024-10-01 Dimitrios Charamaras

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

Theoretical Economics · Economics 2025-11-26 Nikos Dimou , Alex McAvoy

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

This paper considers a dynamic game with transferable utilities (TU), where the characteristic function is a continuous-time bounded mean ergodic process. A central planner interacts continuously over time with the players by choosing the…

Computer Science and Game Theory · Computer Science 2012-04-24 Dario Bauso , Puduru Viswanadha Reddy , Tamer Basar

This paper presents a theory of non-linear integer/real arithmetic and algorithms for reasoning about this theory. The theory can be conceived as an extension of linear integer/real arithmetic with a weakly-axiomatized multiplication…

Logic in Computer Science · Computer Science 2022-11-09 Zachary Kincaid , Nicolas Koh , Shaowei Zhu

We introduce a new class of extensions of terms that consists in navigation strategies and insertion of contexts. We introduce an operation of combination on this class which is associative, admits a neutral element and so that each…

Logic in Computer Science · Computer Science 2019-04-25 Walid Belkhir , Nicolas Ratier , Duy Duc Nguyen Michel Lenczner

In data-driven modelling of complex dynamic processes, it is often desirable to combine different classes of models to enhance performance. Examples include coupled models of different fidelities, or hybrid models based on physical…

Dynamical Systems · Mathematics 2024-12-10 Shiqi Wu , Ludovic Chamoin , Qianxiao Li

We introduce a geometric dynamical system where iteration is defined as a cycling composition of different maps acting on a space composed of three or more lines in $\mathbb{R}^2$. This system is motivated by the dynamics of iterated…

Dynamical Systems · Mathematics 2024-12-03 Samuel Everett

Probabilistic game structures combine both nondeterminism and stochasticity, where players repeatedly take actions simultaneously to move to the next state of the concurrent game. Probabilistic alternating simulation is an important tool to…

Logic in Computer Science · Computer Science 2019-07-10 Chenyi Zhang , Jun Pang

We study some ergodicity property of zero-sum stochastic games with a finite state space and possibly unbounded payoffs. We formulate this property in operator-theoretical terms, involving the solvability of an optimality equation for the…

Optimization and Control · Mathematics 2018-11-15 Antoine Hochart

We present an AI-assisted framework for predicting individual runs of complex quantum experiments, including contextuality and causality (adaptive measurements), within our long-term programme of discovering a local hidden-variable theory…

Quantum Physics · Physics 2026-02-20 Florian Pauschitz , Ben Moseley , Ghislain Fourny

In this paper, we consider a learning problem among non-cooperative agents interacting in a time-varying system. Specifically, we focus on repeated linear quadratic network games, in which the network of interactions changes with time and…

Computer Science and Game Theory · Computer Science 2023-10-23 Feras Al Taha , Kiran Rokade , Francesca Parise