English

Gradient Dynamics in Linear Quadratic Network Games with Time-Varying Connectivity and Population Fluctuation

Computer Science and Game Theory 2023-10-23 v2 Systems and Control Systems and Control Dynamical Systems

Abstract

In this paper, we consider a learning problem among non-cooperative agents interacting in a time-varying system. Specifically, we focus on repeated linear quadratic network games, in which the network of interactions changes with time and agents may not be present at each iteration. To get tractability, we assume that at each iteration, the network of interactions is sampled from an underlying random network model and agents participate at random with a given probability. Under these assumptions, we consider a gradient-based learning algorithm and establish almost sure convergence of the agents' strategies to the Nash equilibrium of the game played over the expected network. Additionally, we prove, in the large population regime, that the learned strategy is an ϵ\epsilon-Nash equilibrium for each stage game with high probability. We validate our results over an online market application.

Keywords

Cite

@article{arxiv.2309.07871,
  title  = {Gradient Dynamics in Linear Quadratic Network Games with Time-Varying Connectivity and Population Fluctuation},
  author = {Feras Al Taha and Kiran Rokade and Francesca Parise},
  journal= {arXiv preprint arXiv:2309.07871},
  year   = {2023}
}

Comments

8 pages, 2 figures, Extended version of the original paper to appear in the proceedings of the 2023 IEEE Conference on Decision and Control (CDC). Updated numerical example

R2 v1 2026-06-28T12:21:50.052Z