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We prove several hardness results on folding origami crease patterns. Flat-folding finite crease patterns is fixed-parameter tractable in the ply of the folded pattern (how many layers overlap at any point) and the treewidth of an…

Computational Geometry · Computer Science 2026-01-21 David Eppstein

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

We introduce Graphene, an Open IE system whose goal is to generate accurate, meaningful and complete propositions that may facilitate a variety of downstream semantic applications. For this purpose, we transform syntactically complex input…

Computation and Language · Computer Science 2018-08-30 Matthias Cetto , Christina Niklaus , André Freitas , Siegfried Handschuh

Implicit functions provide a fundamental basis to model 3D objects, no matter they are rigid or deformable, in computer graphics and geometric modeling. This paper introduces a new constructive scheme of implicitly-defined 3D objects based…

Graphics · Computer Science 2019-06-18 Adriano N. Raposo , Abel J. P. Gomes

We introduce a graphical user interface for constructing arbitrary tensor networks and specifying common operations like contractions or splitting, denoted GuiTeNet. Tensors are represented as nodes with attached legs, corresponding to the…

Mathematical Software · Computer Science 2020-12-17 Lisa Sahlmann , Christian B. Mendl

We show that every orthogonal polyhedron homeomorphic to a sphere can be unfolded without overlap while using only polynomially many (orthogonal) cuts. By contrast, the best previous such result used exponentially many cuts. More precisely,…

Computational Geometry · Computer Science 2011-12-21 Mirela Damian , Erik Demaine , Robin Flatland

We develop a quite elementary graph theoretic system for designing small-size augmented origami polyhedra out of Sonob\'e modules beginning with a (convex or not) deltahedron.

General Mathematics · Mathematics 2007-08-25 Adrian Riskin

Partial differential equations can be solved on general polygonal and polyhedral meshes, through Polytopal Element Methods (PEMs). Unfortunately, the relation between geometry and analysis is still unknown and subject to ongoing research in…

Computational Geometry · Computer Science 2022-11-23 Daniela Cabiddu , Giuseppe Patanè , Michela Spagnuolo

We describe procedures for generating all 2-cell embedded simple graphs with up to a fixed number of vertices on a given surface. We also modify these procedures to generate closed 2-cell embeddings and polyhedral embeddings. We give…

Combinatorics · Mathematics 2015-09-23 Thom Sulanke

In this article we describe a program -- called planar_draw -- to draw maps on oriented surfaces in the plane. The drawings are coded as tikz files that can easily be manipulated and used in latex documents. Next to plane maps -- a case for…

Computational Geometry · Computer Science 2025-05-19 Gunnar Brinkmann

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson

In this paper, we introduce a method to rapidly create 3D geometries by folding 2D sheets via pull-up nets. Given a 3D structure, we unfold its mesh into a planar 2D sheet using heuristic algorithms and populate these with cutlines and…

Human-Computer Interaction · Computer Science 2022-12-21 Lauren Niu , Xinyi Yang , Martin Nisser , Stefanie Mueller

When the boundary of a familiar object is shown by a series of isolated dots, humans can often recognize the object with ease. This ability can be sustained with addition of distracting dots around the object. However, such capability has…

Computer Vision and Pattern Recognition · Computer Science 2015-03-04 Toshiro Kubota

A polycube is an orthogonal polyhedron composed of unit cubes glued together along entire faces, and homeomorphic to a sphere. A layer of a polycube refers to the portion lying between two horizontal cross-sections spaced one unit apart. We…

Computational Geometry · Computer Science 2025-07-15 Mirela Damian , Henk Meijer

This paper introduces the new interactive Java sketching software KamiWaAi, recently developed at the University of Fukui. Its graphical user interface enables the user without any knowledge of both mathematics or computer science, to do…

Computational Geometry · Computer Science 2013-06-06 Eckhard Hitzer

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mohsen Yavartanoo , Shih-Hsuan Hung , Reyhaneh Neshatavar , Yue Zhang , Kyoung Mu Lee

Polygons are compound geometric objects, but when trying to understand the expected behavior of a large collection of random polygons -- or even to formalize what a random polygon is -- it is convenient to interpret each polygon as a point…

History and Overview · Mathematics 2019-09-23 Clayton Shonkwiler

B\'ezier curves provide the basic building blocks of graphic design in 2D. In this paper, we port B\'ezier curves to manifolds. We support the interactive drawing and editing of B\'ezier splines on manifold meshes with millions of…

Graphics · Computer Science 2021-08-24 Claudio Mancinelli , Giacomo Nazzaro , Fabio Pellacini , Enrico Puppo

This paper considers an extension of origami geometry to the case of "folding" a three dimensional (3D) space along a plane. First, all possible incidence constraints between given points, lines and planes are analyzed by using the geometry…

History and Overview · Mathematics 2018-09-18 Jorge C. Lucero

We present ManifoldPlus, a method for robust and scalable conversion of triangle soups to watertight manifolds. While many algorithms in computer graphics require the input mesh to be a watertight manifold, in practice many meshes designed…

Graphics · Computer Science 2020-05-26 Jingwei Huang , Yichao Zhou , Leonidas Guibas
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