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Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…

Systems and Control · Electrical Eng. & Systems 2024-09-18 Mostafa M. Shibl , Vijay Gupta

Temporal action localization presents a trade-off between test performance and annotation-time cost. Fully supervised methods achieve good performance with time-consuming boundary annotations. Weakly supervised methods with cheaper…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Xinpeng Ding , Nannan Wang , Xinbo Gao , Jie Li , Xiaoyu Wang , Tongliang Liu

Reinforcement Learning (RL) agents have demonstrated their potential across various robotic tasks. However, they still heavily rely on human-engineered reward functions, requiring extensive trial-and-error and access to target behavior…

Robotics · Computer Science 2025-03-03 Changyeon Kim , Minho Heo , Doohyun Lee , Jinwoo Shin , Honglak Lee , Joseph J. Lim , Kimin Lee

Many potential applications of reinforcement learning (RL) are stymied by the large numbers of samples required to learn an effective policy. This is especially true when applying RL to real-world control tasks, e.g. in the sciences or…

Machine Learning · Computer Science 2022-10-11 Viraj Mehta , Ian Char , Joseph Abbate , Rory Conlin , Mark D. Boyer , Stefano Ermon , Jeff Schneider , Willie Neiswanger

We introduce a kind of partial observability to the projective simulation (PS) learning method. It is done by adding a belief projection operator and an observability parameter to the original framework of the efficiency of the PS model. I…

Artificial Intelligence · Computer Science 2023-05-08 Rasoul Kheiri

Likelihood-based policy gradient methods are the dominant approach for training robot control policies from rewards. These methods rely on differentiable action likelihoods, which constrain policy outputs to simple distributions like…

In this paper, a novel racing environment for OpenAI Gym is introduced. This environment operates with continuous action- and state-spaces and requires agents to learn to control the acceleration and steering of a car while navigating a…

Machine Learning · Computer Science 2020-01-16 Mario S. Holubar , Marco A. Wiering

Instance segmentation with unseen objects is a challenging problem in unstructured environments. To solve this problem, we propose a robot learning approach to actively interact with novel objects and collect each object's training label…

Robotics · Computer Science 2022-07-22 Houjian Yu , Changhyun Choi

Predicting future behavior of other traffic participants is an essential task that needs to be solved by automated vehicles and human drivers alike to achieve safe and situationaware driving. Modern approaches to vehicles trajectory…

Computer Vision and Pattern Recognition · Computer Science 2020-10-02 Florian Mirus , Terrence C. Stewart , Jorg Conradt

Action segmentation of behavioral videos is the process of labeling each frame as belonging to one or more discrete classes, and is a crucial component of many studies that investigate animal behavior. A wide range of algorithms exist to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Ari Blau , Evan S Schaffer , Neeli Mishra , Nathaniel J Miska , The International Brain Laboratory , Liam Paninski , Matthew R Whiteway

In the field of robot learning, coordinating robot actions through language instructions is becoming increasingly feasible. However, adapting actions to human instructions remains challenging, as such instructions are often qualitative and…

Robotics · Computer Science 2025-09-08 Ryoga Oishi , Sho Sakaino , Toshiaki Tsuji

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly…

Machine Learning · Computer Science 2026-05-07 Ziyuan Huang , Lina Alkarmi , Mingyan Liu

Policy optimization methods have shown great promise in solving complex reinforcement and imitation learning tasks. While model-free methods are broadly applicable, they often require many samples to optimize complex policies. Model-based…

Artificial Intelligence · Computer Science 2017-11-23 Daniel Levy , Stefano Ermon

Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with…

Robotics · Computer Science 2020-08-03 Zuxin Liu , Baiming Chen , Hongyi Zhou , Guru Koushik , Martial Hebert , Ding Zhao

This work focuses on enhancing the generalization performance of deep reinforcement learning-based robot navigation in unseen environments. We present a novel data augmentation approach called scenario augmentation, which enables robots to…

Robotics · Computer Science 2025-03-04 Shanze Wang , Mingao Tan , Zhibo Yang , Xianghui Wang , Xiaoyu Shen , Hailong Huang , Wei Zhang

One of the major challenges in training deep architectures for predictive tasks is the scarcity and cost of labeled training data. Active Learning (AL) is one way of addressing this challenge. In stream-based AL, observations are…

Machine Learning · Computer Science 2019-09-05 Andreas Kvistad , Massimiliano Ruocco , Eliezer de Souza da Silva , Erlend Aune

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

Systems and Control · Computer Science 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

Tutoring is an effective instructional method for enhancing student learning, yet its success relies on the skill and experience of the tutors. This reliance presents challenges for the widespread implementation of tutoring, particularly in…

Human-Computer Interaction · Computer Science 2025-10-21 Chentianye Xu , Jionghao Lin , Tongshuang Wu , Vincent Aleven , Kenneth R. Koedinger

When users work with AI agents, they form conscious or subconscious expectations of them. Meeting user expectations is crucial for such agents to engage in successful interactions and teaming. However, users may form expectations of an…

Artificial Intelligence · Computer Science 2025-09-26 Akkamahadevi Hanni , Jonathan Montaño , Yu Zhang

Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of…

Computer Vision and Pattern Recognition · Computer Science 2016-01-06 Simone Palazzo , Concetto Spampinato , Daniela Giordano